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Searched refs:BlendDescArray (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h190 using BlendDescArray = std::array<BlendDesc, kMaxRenderTargets>; variable
381 void populateRenderPipelineOutputDesc(const BlendDescArray &blendDescArray,
DContextMtl.h536 mtl::BlendDescArray mBlendDescArray;
Dmtl_state_cache.mm728 BlendDescArray blendDescArray;
736 void RenderPassDesc::populateRenderPipelineOutputDesc(const BlendDescArray &blendDescArray,