Searched refs:CCensorNode (Results 1 – 14 of 14) sorted by relevance
/external/lzma/CPP/Common/ |
D | Wildcard.h | 54 class CCensorNode 56 CCensorNode *Parent; 63 CCensorNode(): Parent(0) { }; in CCensorNode() function 64 CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { }; in CCensorNode() function 67 CObjectVector<CCensorNode> SubNodes; 87 void ExtendExclude(const CCensorNode &fromNodes); 93 CCensorNode Head;
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D | Wildcard.cpp | 247 bool CCensorNode::AreAllAllowed() const in AreAllAllowed() 257 int CCensorNode::FindSubNode(const UString &name) const in FindSubNode() 265 void CCensorNode::AddItemSimple(bool include, CItem &item) in AddItemSimple() 273 void CCensorNode::AddItem(bool include, CItem &item, int ignoreWildcardIndex) in AddItem() 297 index = SubNodes.Add(CCensorNode(front, this)); in AddItem() 302 void CCensorNode::AddItem(bool include, const UString &path, bool recursive, bool forFile, bool for… in AddItem() 313 bool CCensorNode::NeedCheckSubDirs() const in NeedCheckSubDirs() 324 bool CCensorNode::AreThereIncludeItems() const in AreThereIncludeItems() 334 bool CCensorNode::CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const in CheckPathCurrent() 343 bool CCensorNode::CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const in CheckPathVect() [all …]
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/external/lzma/CPP/7zip/UI/Common/ |
D | EnumDirItems.cpp | 313 const NWildcard::CCensorNode &curNode, 320 const NWildcard::CCensorNode &curNode, in EnumerateDirItems_Spec() 344 const NWildcard::CCensorNode &curNode, in EnumerateAltStreams() 417 const NWildcard::CCensorNode &curNode, in EnumerateForItem() 476 const NWildcard::CCensorNode *nextNode = 0; in EnumerateForItem() 501 static bool CanUseFsDirect(const NWildcard::CCensorNode &curNode) in CanUseFsDirect() 541 const NWildcard::CCensorNode &curNode, in EnumerateDirItems() 680 const NWildcard::CCensorNode *nextNode = 0; in EnumerateDirItems() 704 const NWildcard::CCensorNode &nextNode = curNode.SubNodes[i]; in EnumerateDirItems() 1030 static void ConvertToLongNames(const UString &prefix, NWildcard::CCensorNode &node) in ConvertToLongNames() [all …]
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D | ArchiveExtractCallback.h | 183 const NWildcard::CCensorNode *_wildcardCensor; // we need wildcard for single pass mode (stdin) 325 const NWildcard::CCensorNode *wildcardCensor, 401 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item);
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D | Extract.h | 84 const NWildcard::CCensorNode &wildcardCensor,
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D | Extract.cpp | 26 const NWildcard::CCensorNode &wildcardCensor, in DecompressArchive() 247 const NWildcard::CCensorNode &wildcardCensor, in Extract()
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D | ArchiveExtractCallback.cpp | 201 const NWildcard::CCensorNode *wildcardCensor, in Init() 500 bool CensorNode_CheckPath2(const NWildcard::CCensorNode &node, const CReadArcItem &item, bool &incl… in CensorNode_CheckPath2() 543 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item) in CensorNode_CheckPath()
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D | Update.cpp | 963 bool CensorNode_CheckPath2(const NWildcard::CCensorNode &node, const CReadArcItem &item, bool &incl…
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/external/lzma/CPP/7zip/UI/GUI/ |
D | ExtractGUI.h | 28 const NWildcard::CCensorNode &wildcardCensor,
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D | ExtractGUI.cpp | 74 const NWildcard::CCensorNode *WildcardCensor; 162 const NWildcard::CCensorNode &wildcardCensor, in ExtractGUI()
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/external/lzma/CPP/7zip/UI/Console/ |
D | List.h | 16 const NWildcard::CCensorNode &wildcardCensor,
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D | List.cpp | 1018 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item); 1026 const NWildcard::CCensorNode &wildcardCensor, in ListArchives()
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/external/lzma/CPP/7zip/Bundles/SFXWin/ |
D | SfxWin.cpp | 180 NWildcard::CCensorNode wildcardCensor; in WinMain2()
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/external/lzma/CPP/7zip/Bundles/SFXCon/ |
D | SfxCon.cpp | 376 const NWildcard::CCensorNode &wildcardCensorHead = in Main2()
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