Searched refs:CMD_3D (Results 1 – 8 of 8) sorted by relevance
104 #define CMD_3D (0x3<<29) macro106 #define PRIM3D_INLINE (CMD_3D | (0x1f<<24))121 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))135 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)147 #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))149 #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \152 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))154 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))156 #define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))158 #define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))[all …]
33 #define CMD_3D (0x3<<29) macro35 #define PRIM3D (CMD_3D | (0x1f<<24))52 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))65 #define _3DSTATE_BACKFACE_STENCIL_OPS (CMD_3D | (0x8<<24))82 #define _3DSTATE_BACKFACE_STENCIL_MASKS (CMD_3D | (0x9<<24))93 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)108 #define _3DSTATE_CLEAR_PARAMETERS (CMD_3D | (0x1d<<24) | (0x9c<<16) | 5)117 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))120 #define _3DSTATE_COORD_SET_BINDINGS (CMD_3D | (0x16<<24))124 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))[all …]
34 #define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16))
37 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))51 #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))53 #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \56 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))58 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))60 #define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))62 #define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))65 #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))90 #define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3)106 #define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24))[all …]
37 #define PRIM3D_INLINE (CMD_3D | (0x1f<<24))53 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))66 #define _3DSTATE_BACKFACE_STENCIL_OPS (CMD_3D | (0x8<<24))84 #define _3DSTATE_BACKFACE_STENCIL_MASKS (CMD_3D | (0x9<<24))108 #define _3DSTATE_CLEAR_PARAMETERS (CMD_3D | (0x1d<<24) | (0x9c<<16) | 5)117 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))122 #define _3DSTATE_COORD_SET_BINDINGS (CMD_3D | (0x16<<24))126 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))129 #define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))132 #define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))[all …]
30 #define CMD_3D (0x3 << 29) macro53 #define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16))56 #define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3)188 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)201 #define _3DPRIMITIVE (CMD_3D | (0x1f << 24))
35 #define CMD_3D (0x3<<29) macro37 #define PRIM3D_INLINE (CMD_3D | (0x1f<<24))53 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))66 #define _3DSTATE_BACKFACE_STENCIL_OPS (CMD_3D | (0x8<<24))84 #define _3DSTATE_BACKFACE_STENCIL_MASKS (CMD_3D | (0x9<<24))97 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)113 #define _3DSTATE_CLEAR_PARAMETERS (CMD_3D | (0x1d<<24) | (0x9c<<16) | 5)122 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))127 #define _3DSTATE_COORD_SET_BINDINGS (CMD_3D | (0x16<<24))131 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))[all …]
1423 #define CMD_3D (0x3 << 29) macro