Searched refs:CalcEdgeCoverageAtBloatVertex (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor_VSImpl.cpp | 371 Shader::CalcEdgeCoverageAtBloatVertex(v, "left", "corner", "bloatdir", "left_coverage"); in onEmitCode() 375 Shader::CalcEdgeCoverageAtBloatVertex(v, "corner", "right", "bloatdir", "right_coverage"); in onEmitCode()
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D | GrCCCoverageProcessor.cpp | 90 void GrCCCoverageProcessor::Shader::CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoverageAtBloatVertex() function in GrCCCoverageProcessor::Shader
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D | GrCCCoverageProcessor.h | 158 static void CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder*, const char* leftPt,
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D | GrCCCoverageProcessor_GSImpl.cpp | 165 Shader::CalcEdgeCoverageAtBloatVertex(g, "top", "right", in onEmitGeometryShader()
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