Searched refs:CheckProgramLinked (Results 1 – 1 of 1) sorted by relevance
40 absl::Status CheckProgramLinked(GLuint program_id) { in CheckProgramLinked() function136 RETURN_IF_ERROR(CheckProgramLinked(program.id())); in CreateWithShader()154 RETURN_IF_ERROR(CheckProgramLinked(program.id())); in CreateWithBinaryShader()