/external/skqp/src/shaders/ |
D | SkShaderBase.h | 64 struct ContextRec { struct 65 ContextRec(const SkPaint& paint, const SkMatrix& matrix, const SkMatrix* localM, in ContextRec() function 82 Context(const SkShaderBase& shader, const ContextRec&); argument 123 Context* makeContext(const ContextRec&, SkArenaAlloc*) const; 207 virtual Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const { in onMakeContext() argument 214 virtual Context* onMakeBurstPipelineContext(const ContextRec&, SkArenaAlloc*) const { in onMakeBurstPipelineContext() argument
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D | SkBitmapProcShader.cpp | 23 BitmapProcInfoContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, in BitmapProcInfoContext() 51 BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, in BitmapProcShaderContext() 97 const SkBitmapProvider& provider, const ContextRec& rec, SkArenaAlloc* alloc) in MakeContext()
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D | SkPictureShader.h | 40 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override; 57 const SkPictureShader&, const ContextRec&, sk_sp<SkShader> bitmapShader, SkArenaAlloc*);
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D | SkLocalMatrixShader.cpp | 40 const ContextRec& rec, SkArenaAlloc* alloc) const in onMakeContext() 47 ContextRec newRec(rec); in onMakeContext()
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D | SkShader.cpp | 79 SkShaderBase::Context* SkShaderBase::makeContext(const ContextRec& rec, SkArenaAlloc* alloc) const { in makeContext() 95 SkShaderBase::Context::Context(const SkShaderBase& shader, const ContextRec& rec) in Context() 167 ContextRec cr(*opaquePaint, rec.fCTM, rec.fLocalM, rec.fDstColorType, rec.fDstCS); in onAppendStages()
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D | SkBitmapProcShader.h | 20 const SkBitmapProvider&, const ContextRec&, SkArenaAlloc* alloc);
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D | SkEmptyShader.h | 25 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override { in onMakeContext() argument
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D | SkLightingShader.cpp | 66 LightingShaderContext(const SkLightingShaderImpl&, const ContextRec&, 86 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override; 318 const SkLightingShaderImpl& shader, const ContextRec& rec, in LightingShaderContext() 457 const ContextRec& rec, SkArenaAlloc* alloc) const in onMakeContext()
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D | SkImageShader.h | 41 Context* onMakeContext(const ContextRec&, SkArenaAlloc* storage) const override;
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/external/skia/src/shaders/ |
D | SkShaderBase.h | 85 struct ContextRec { struct 86 ContextRec(const SkPaint& paint, const SkMatrix& matrix, const SkMatrix* localM, in ContextRec() argument 108 Context(const SkShaderBase& shader, const ContextRec&); argument 149 Context* makeContext(const ContextRec&, SkArenaAlloc*) const; 233 virtual Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const { in onMakeContext() argument
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D | SkPictureShader.h | 43 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override; 58 const SkPictureShader&, const ContextRec&, sk_sp<SkShader> bitmapShader, SkArenaAlloc*);
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D | SkShader.cpp | 78 SkShaderBase::Context* SkShaderBase::makeContext(const ContextRec& rec, SkArenaAlloc* alloc) const { in makeContext() 94 SkShaderBase::Context::Context(const SkShaderBase& shader, const ContextRec& rec) in Context() 111 bool SkShaderBase::ContextRec::isLegacyCompatible(SkColorSpace* shaderColorSpace) const { in isLegacyCompatible() 164 ContextRec cr(*opaquePaint, rec.fMatrixProvider.localToDevice(), rec.fLocalM, rec.fDstColorType, in onAppendStages()
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D | SkBitmapProcShader.cpp | 17 BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, in BitmapProcShaderContext() 80 const SkImage_Base* image, const ContextRec& rec, SkArenaAlloc* alloc) in MakeContext()
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D | SkLocalMatrixShader.cpp | 44 const ContextRec& rec, SkArenaAlloc* alloc) const in onMakeContext() 51 ContextRec newRec(rec); in onMakeContext() 142 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override { return nullptr; } in onMakeContext() argument
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D | SkBitmapProcShader.h | 21 const ContextRec&, SkArenaAlloc* alloc);
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D | SkEmptyShader.h | 25 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override { in onMakeContext() argument
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/external/skqp/src/shaders/gradients/ |
D | SkLinearGradient.h | 26 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override; 27 Context* onMakeBurstPipelineContext(const ContextRec&, SkArenaAlloc*) const override;
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D | SkLinearGradient.cpp | 57 const ContextRec& rec, SkArenaAlloc* alloc) const in onMakeContext() 65 const ContextRec& rec, SkArenaAlloc* alloc) const { in onMakeBurstPipelineContext()
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D | Sk4fLinearGradient.h | 17 LinearGradient4fContext(const SkLinearGradient&, const ContextRec&);
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/external/skqp/src/core/ |
D | SkNormalMapSource.h | 23 SkNormalSource::Provider* asProvider(const SkShaderBase::ContextRec& rec, 29 bool computeNormTotalInverse(const SkShaderBase::ContextRec& rec,
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D | SkNormalMapSource.cpp | 142 SkNormalSource::Provider* SkNormalMapSourceImpl::asProvider(const SkShaderBase::ContextRec &rec, in asProvider() 152 SkShaderBase::ContextRec overrideRec(overridePaint, *(rec.fMatrix), rec.fLocalMatrix, in asProvider() 163 bool SkNormalMapSourceImpl::computeNormTotalInverse(const SkShaderBase::ContextRec& rec, in computeNormTotalInverse()
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D | SkNormalFlatSource.h | 21 SkNormalSource::Provider* asProvider(const SkShaderBase::ContextRec& rec,
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D | SkNormalSource.h | 47 virtual Provider* asProvider(const SkShaderBase::ContextRec&, SkArenaAlloc*) const = 0;
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/external/skia/src/shaders/gradients/ |
D | Sk4fLinearGradient.h | 17 LinearGradient4fContext(const SkLinearGradient&, const ContextRec&);
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D | SkLinearGradient.h | 26 Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
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