Searched refs:ConvertU8ToS16_NEON (Results 1 – 2 of 2) sorted by relevance
379 static WEBP_INLINE int16x8_t ConvertU8ToS16_NEON(uint8x8_t v) { in ConvertU8ToS16_NEON() function413 const int16x8_t dst01_s16 = ConvertU8ToS16_NEON(vreinterpret_u8_u32(dst01)); in Add4x4_NEON()414 const int16x8_t dst23_s16 = ConvertU8ToS16_NEON(vreinterpret_u8_u32(dst23)); in Add4x4_NEON()1310 const int16x8_t L0 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 0 * BPS - 1)); in TrueMotion_NEON()1311 const int16x8_t L1 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 1 * BPS - 1)); in TrueMotion_NEON()1312 const int16x8_t L2 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 2 * BPS - 1)); in TrueMotion_NEON()1313 const int16x8_t L3 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 3 * BPS - 1)); in TrueMotion_NEON()1583 const int16x8_t L0 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 0 * BPS - 1)); in TM16_NEON()1584 const int16x8_t L1 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 1 * BPS - 1)); in TM16_NEON()1585 const int16x8_t L2 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 2 * BPS - 1)); in TM16_NEON()[all …]
40 static WEBP_INLINE int16x8_t ConvertU8ToS16_NEON(uint32x2_t v) { in ConvertU8ToS16_NEON() function75 const int16x8_t dst01_s16 = ConvertU8ToS16_NEON(dst01); in Add4x4_NEON()76 const int16x8_t dst23_s16 = ConvertU8ToS16_NEON(dst23); in Add4x4_NEON()