Searched refs:CoreAudioInput (Results 1 – 3 of 3) sorted by relevance
30 CoreAudioInput::CoreAudioInput(bool automatic_restart) in CoreAudioInput() function in webrtc::webrtc_win::CoreAudioInput41 CoreAudioInput::~CoreAudioInput() { in ~CoreAudioInput()46 int CoreAudioInput::Init() { in Init()52 int CoreAudioInput::Terminate() { in Terminate()59 int CoreAudioInput::NumDevices() const { in NumDevices()64 int CoreAudioInput::SetDevice(int index) { in SetDevice()71 int CoreAudioInput::SetDevice(AudioDeviceModule::WindowsDeviceType device) { in SetDevice()80 int CoreAudioInput::DeviceName(int index, in DeviceName()89 void CoreAudioInput::AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) { in AttachAudioBuffer()95 bool CoreAudioInput::RecordingIsInitialized() const { in RecordingIsInitialized()[all …]
31 class CoreAudioInput final : public CoreAudioBase, public AudioInput {33 CoreAudioInput(bool automatic_restart);34 ~CoreAudioInput() override;54 CoreAudioInput(const CoreAudioInput&) = delete;55 CoreAudioInput& operator=(const CoreAudioInput&) = delete;
48 std::make_unique<webrtc_win::CoreAudioInput>(automatic_restart), in CreateWindowsCoreAudioAudioDeviceModuleForTest()