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Searched refs:CoreAudioInput (Results 1 – 3 of 3) sorted by relevance

/external/webrtc/modules/audio_device/win/
Dcore_audio_input_win.cc30 CoreAudioInput::CoreAudioInput(bool automatic_restart) in CoreAudioInput() function in webrtc::webrtc_win::CoreAudioInput
41 CoreAudioInput::~CoreAudioInput() { in ~CoreAudioInput()
46 int CoreAudioInput::Init() { in Init()
52 int CoreAudioInput::Terminate() { in Terminate()
59 int CoreAudioInput::NumDevices() const { in NumDevices()
64 int CoreAudioInput::SetDevice(int index) { in SetDevice()
71 int CoreAudioInput::SetDevice(AudioDeviceModule::WindowsDeviceType device) { in SetDevice()
80 int CoreAudioInput::DeviceName(int index, in DeviceName()
89 void CoreAudioInput::AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) { in AttachAudioBuffer()
95 bool CoreAudioInput::RecordingIsInitialized() const { in RecordingIsInitialized()
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Dcore_audio_input_win.h31 class CoreAudioInput final : public CoreAudioBase, public AudioInput {
33 CoreAudioInput(bool automatic_restart);
34 ~CoreAudioInput() override;
54 CoreAudioInput(const CoreAudioInput&) = delete;
55 CoreAudioInput& operator=(const CoreAudioInput&) = delete;
/external/webrtc/modules/audio_device/include/
Daudio_device_factory.cc48 std::make_unique<webrtc_win::CoreAudioInput>(automatic_restart), in CreateWindowsCoreAudioAudioDeviceModuleForTest()