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Searched refs:CursorFollow (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp3002 CursorFollow = true; in OnKeyPressed()
3325 edit_state.CursorFollow = true; in InputTextEx()
3416 edit_state.CursorFollow = true; in InputTextEx()
3433 edit_state.CursorFollow = true; in InputTextEx()
3459 edit_state.CursorFollow = true; in InputTextEx()
3548 …(callback_data.Buf, callback_data.Buf + callback_data.CursorPos); edit_state.CursorFollow = true; } in InputTextEx()
3683 if (edit_state.CursorFollow) in InputTextEx()
3712 edit_state.CursorFollow = false; in InputTextEx()
Dimgui_internal.h572 bool CursorFollow; member