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Searched refs:CustomRectIds (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp1445 for (int n = 0; n < IM_ARRAYSIZE(CustomRectIds); n++) in ImFontAtlas()
1446 CustomRectIds[n] = -1; in ImFontAtlas()
1474 for (int n = 0; n < IM_ARRAYSIZE(CustomRectIds); n++) in ClearInputData()
1475 CustomRectIds[n] = -1; in ClearInputData()
1710 IM_ASSERT(CustomRectIds[0] != -1); in GetMouseCursorTexData()
1711 ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]]; in GetMouseCursorTexData()
2045 if (atlas->CustomRectIds[0] >= 0) in ImFontAtlasBuildRegisterDefaultCustomRects()
2048 …atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_ID, FONT_ATLAS_D… in ImFontAtlasBuildRegisterDefaultCustomRects()
2050 atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_ID, 2, 2); in ImFontAtlasBuildRegisterDefaultCustomRects()
2096 IM_ASSERT(atlas->CustomRectIds[0] >= 0); in ImFontAtlasBuildRenderDefaultTexData()
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Dimgui.h2073 …int CustomRectIds[1]; // Identifiers of custom texture rectangle used by… member