Searched refs:CustomRenderNode (Results 1 – 9 of 9) sorted by relevance
224 CustomRenderNode::CustomRenderNode(std::vector<sk_sp<RenderNode>>&& children) in CustomRenderNode() function in sksg::CustomRenderNode232 CustomRenderNode::~CustomRenderNode() { in ~CustomRenderNode()238 bool CustomRenderNode::hasChildrenInval() const { in hasChildrenInval()
132 class CustomRenderNode : public RenderNode {134 explicit CustomRenderNode(std::vector<sk_sp<RenderNode>>&& children);135 ~CustomRenderNode() override;
19 class MotionBlurEffect final : public sksg::CustomRenderNode {53 using INHERITED = sksg::CustomRenderNode;
24 class RWipeRenderNode final : public sksg::CustomRenderNode {123 using INHERITED = sksg::CustomRenderNode;
41 class TileRenderNode final : public sksg::CustomRenderNode {168 using INHERITED = sksg::CustomRenderNode;
231 class FractalNoiseNode final : public sksg::CustomRenderNode {333 using INHERITED = sksg::CustomRenderNode;
68 class DisplacementNode final : public sksg::CustomRenderNode {298 using INHERITED = sksg::CustomRenderNode;
150 class SphereNode final : public sksg::CustomRenderNode {278 using INHERITED = sksg::CustomRenderNode;
23 class RepeaterRenderNode final : public sksg::CustomRenderNode {111 using INHERITED = sksg::CustomRenderNode;