Searched refs:D3DADAPTER_DEFAULT (Results 1 – 4 of 4) sorted by relevance
96 if (d3d_->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd_, in Init()
199 #define D3DADAPTER_DEFAULT 0 macro
1421 if (FAILED(d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, in SurfaceFormatCheck()
113 mAdapter = D3DADAPTER_DEFAULT; in Renderer9()