Searched refs:D3DRS_STENCILFAIL (Results 1 – 5 of 5) sorted by relevance
588 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILFAIL : D3DRS_CCW_STENCILFAIL, in setStencilOpsFront()606 device->SetRenderState(!frontFaceCCW ? D3DRS_STENCILFAIL : D3DRS_CCW_STENCILFAIL, in setStencilOpsBack()
2056 mDevice->SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_REPLACE); in clear()
49 dsa.stencil[0].fail_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_STENCILFAIL]); in nine_convert_dsa_state()
2647 [D3DRS_STENCILFAIL] = D3DSTENCILOP_KEEP,3408 [D3DRS_STENCILFAIL] = NINE_STATE_DSA,
772 D3DRS_STENCILFAIL = 53, enumerator