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Searched refs:D3DRS_ZFUNC (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_pipe.c39 dsa.depth.func = d3dcmpfunc_to_pipe_func(rs[D3DRS_ZFUNC]); in nine_convert_dsa_state()
Dnine_state.c2631 [D3DRS_ZFUNC] = D3DCMP_LESSEQUAL,
3394 [D3DRS_ZFUNC] = NINE_STATE_DSA,
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp569 device->SetRenderState(D3DRS_ZFUNC, gl_d3d9::ConvertComparison(depthFunc)); in setDepthFunc()
DRenderer9.cpp1989 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear()
2028 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear()
/external/mesa3d/include/D3D9/
Dd3d9types.h758 D3DRS_ZFUNC = 23, enumerator