Searched refs:D3DSAMP_MINFILTER (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/frontends/nine/ |
D | nine_pipe.c | 239 …samp.min_img_filter = (ss[D3DSAMP_MINFILTER] == D3DTEXF_POINT && !ss[NINED3DSAMP_SHADOW]) ? PIPE_T… in nine_convert_sampler_state() 241 if (ss[D3DSAMP_MINFILTER] == D3DTEXF_ANISOTROPIC || in nine_convert_sampler_state()
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D | nine_dump.c | 47 case D3DSAMP_MINFILTER: return "MINFILTER"; in nine_D3DSAMP_to_str()
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D | nine_state.c | 2761 [D3DSAMP_MINFILTER] = D3DTEXF_POINT,
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D | device9.c | 2722 if (state->samp_advertised[i][D3DSAMP_MINFILTER] == D3DTEXF_NONE || in NineDevice9_ValidateDevice()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Blit9.cpp | 207 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); in boxFilter() 665 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); in setCommonBlitState()
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D | SwapChain9.cpp | 311 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); in swapRect()
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D | Renderer9.cpp | 1018 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MINFILTER, d3dMinFilter); in setSamplerState()
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 871 D3DSAMP_MINFILTER = 6, enumerator
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