Searched refs:DD_POINT_ATTEN (Results 1 – 1 of 1) sorted by relevance
938 #define DD_POINT_ATTEN (1 << 9) macro940 #define ANY_FALLBACK_FLAGS (DD_LINE_STIPPLE | DD_TRI_STIPPLE | DD_POINT_ATTEN)958 (ctx->Point._Attenuated ? DD_POINT_ATTEN : 0); in intelChooseRenderState()1001 if (flags & DD_POINT_ATTEN) { in intelChooseRenderState()