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Searched refs:DRAW_MAX_SHADER_VARIANTS (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_fetch_shade_pipeline_llvm.c107 if (llvm->nr_gs_variants >= DRAW_MAX_SHADER_VARIANTS) { in llvm_middle_end_prepare_gs()
116 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 32; i++) { in llvm_middle_end_prepare_gs()
177 if (llvm->nr_tcs_variants >= DRAW_MAX_SHADER_VARIANTS) { in llvm_middle_end_prepare_tcs()
186 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 32; i++) { in llvm_middle_end_prepare_tcs()
247 if (llvm->nr_tes_variants >= DRAW_MAX_SHADER_VARIANTS) { in llvm_middle_end_prepare_tes()
256 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 32; i++) { in llvm_middle_end_prepare_tes()
378 if (llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) { in llvm_middle_end_prepare()
387 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 32; i++) { in llvm_middle_end_prepare()
Ddraw_private.h106 #define DRAW_MAX_SHADER_VARIANTS 512 macro