Searched refs:DisplayGbm (Results 1 – 6 of 6) sorted by relevance
89 DisplayGbm::Buffer::Buffer(DisplayGbm *display, in Buffer()116 DisplayGbm::Buffer::~Buffer() in ~Buffer()127 void DisplayGbm::Buffer::reset() in reset()165 bool DisplayGbm::Buffer::resize(int32_t width, int32_t height) in resize()229 bool DisplayGbm::Buffer::initialize(const NativeWindow *native) in initialize()235 bool DisplayGbm::Buffer::initialize(int width, int height) in initialize()240 void DisplayGbm::Buffer::bindTexImage() in bindTexImage()246 GLuint DisplayGbm::Buffer::getTexture() in getTexture()264 uint32_t DisplayGbm::Buffer::getDRMFB() in getDRMFB()285 GLuint DisplayGbm::Buffer::createGLFB(const gl::Context *context) in createGLFB()[all …]
36 class DisplayGbm final : public DisplayEGL54 Buffer(DisplayGbm *display,80 DisplayGbm *mDisplay;100 DisplayGbm(const egl::DisplayState &state);101 ~DisplayGbm() override;
22 SurfaceGbm(const egl::SurfaceState &state, DisplayGbm::Buffer *buffer);51 DisplayGbm::Buffer *mBuffer;
17 SurfaceGbm::SurfaceGbm(const egl::SurfaceState &state, DisplayGbm::Buffer *buffer) in SurfaceGbm()
161 "egl/gbm/DisplayGbm.cpp",162 "egl/gbm/DisplayGbm.h",
299 impl = new rx::DisplayGbm(state); in CreateDisplayFromAttribs()344 impl = new rx::DisplayGbm(state); in CreateDisplayFromAttribs()