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Searched refs:DisplayOffset (Results 1 – 4 of 4) sorted by relevance

/external/skia/tools/viewer/
DImGuiLayer.cpp79 atlas.AddFontDefault(&cfg)->DisplayOffset.y = scaleFactor; in setScaleFactor()
/external/mesa3d/src/imgui/
Dimgui_draw.cpp1605 font->DisplayOffset.y = 1.0f; in AddFontDefault()
2398 DisplayOffset = ImVec2(0.0f, 0.0f); in ImFont()
2742 pos.x = (float)(int)pos.x + DisplayOffset.x; in RenderChar()
2743 pos.y = (float)(int)pos.y + DisplayOffset.y; in RenderChar()
2755 pos.x = (float)(int)pos.x + DisplayOffset.x; in RenderText()
2756 pos.y = (float)(int)pos.y + DisplayOffset.y; in RenderText()
3062 pos.y += (float)(int)(font->DisplayOffset.y + font->Ascent * font_scale + 0.5f - 1.0f); in RenderPixelEllipsis()
Dimgui.h2093 …ImVec2 DisplayOffset; // 8 // in // = (0,0) // Offset font rende… member
Dimgui_widgets.cpp3194 password_font->DisplayOffset = g.Font->DisplayOffset; in InputTextEx()