Searched refs:DisplayOffset (Results 1 – 4 of 4) sorted by relevance
79 atlas.AddFontDefault(&cfg)->DisplayOffset.y = scaleFactor; in setScaleFactor()
1605 font->DisplayOffset.y = 1.0f; in AddFontDefault()2398 DisplayOffset = ImVec2(0.0f, 0.0f); in ImFont()2742 pos.x = (float)(int)pos.x + DisplayOffset.x; in RenderChar()2743 pos.y = (float)(int)pos.y + DisplayOffset.y; in RenderChar()2755 pos.x = (float)(int)pos.x + DisplayOffset.x; in RenderText()2756 pos.y = (float)(int)pos.y + DisplayOffset.y; in RenderText()3062 pos.y += (float)(int)(font->DisplayOffset.y + font->Ascent * font_scale + 0.5f - 1.0f); in RenderPixelEllipsis()
2093 …ImVec2 DisplayOffset; // 8 // in // = (0,0) // Offset font rende… member
3194 password_font->DisplayOffset = g.Font->DisplayOffset; in InputTextEx()