Searched refs:EOptionMemoryLeakMode (Results 1 – 3 of 3) sorted by relevance
76 EOptionMemoryLeakMode = (1 << 2), enumerator781 Options |= EOptionMemoryLeakMode; in ProcessArguments()1123 ! (Options & EOptionMemoryLeakMode)) { in CompileAndLinkShaderUnits()1149 ! (Options & EOptionMemoryLeakMode)) { in CompileAndLinkShaderUnits()1184 if (! (Options & EOptionMemoryLeakMode)) { in CompileAndLinkShaderUnits()1260 for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) { in CompileAndLinkShaderFiles()1261 for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) in CompileAndLinkShaderFiles()1264 if (Options & EOptionMemoryLeakMode) in CompileAndLinkShaderFiles()1507 for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) { in CompileFile()1508 for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) { in CompileFile()[all …]
77 EOptionMemoryLeakMode = (1 << 2), enumerator926 Options |= EOptionMemoryLeakMode; in ProcessArguments()1314 ! (Options & EOptionMemoryLeakMode)) { in CompileAndLinkShaderUnits()1340 ! (Options & EOptionMemoryLeakMode)) { in CompileAndLinkShaderUnits()1377 if (! (Options & EOptionMemoryLeakMode)) { in CompileAndLinkShaderUnits()1462 for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) { in CompileAndLinkShaderFiles()1463 for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) in CompileAndLinkShaderFiles()1466 if (Options & EOptionMemoryLeakMode) in CompileAndLinkShaderFiles()1709 for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) { in CompileFile()1710 for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) { in CompileFile()[all …]
84 EOptionMemoryLeakMode = 0x004, enumerator