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Searched refs:ElementsInBuffer (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp57 int ElementsInBuffer(const gl::VertexAttribute &attrib, in ElementsInBuffer() function
384 ElementsInBuffer(attrib, binding, static_cast<unsigned int>(bufferD3D->getSize())); in StoreStaticAttrib()