Home
last modified time | relevance | path

Searched refs:FRAG_RESULT_DEPTH (Results 1 – 25 of 52) sorted by relevance

123

/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c237 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in run_program()
238 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; in run_program()
279 if (program->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in _swrast_exec_fragment_program()
Ds_context.c222 (fprog->info.outputs_written & (1 << FRAG_RESULT_DEPTH))) { in _swrast_update_deferred_texture()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm.c408 if (prog->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in brw_wm_populate_key()
574 if (outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) in brw_wm_populate_default_key()
588 ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) | in brw_wm_populate_default_key()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_from_mesa.c195 case FRAG_RESULT_DEPTH: in tgsi_get_gl_frag_result_semantic()
/external/mesa3d/src/panfrost/lib/
Dpan_blit.c131 { FRAG_RESULT_DEPTH, 1 << PAN_BLIT_FLOAT }, in panfrost_init_blit_shaders()
236 state->properties.depth_source = (loc == FRAG_RESULT_DEPTH) ? in panfrost_load_prepare_rsd()
243 state->multisample_misc.depth_write_mask = (loc == FRAG_RESULT_DEPTH); in panfrost_load_prepare_rsd()
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_fragment.cpp311 out_var->data.location == FRAG_RESULT_DEPTH || in do_emit_store_deref()
360 if (output->data.location == FRAG_RESULT_DEPTH || in do_process_outputs()
764 case FRAG_RESULT_DEPTH: in emit_export_pixel()
814 } else if (out_var->data.location == FRAG_RESULT_DEPTH || in emit_export_pixel()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler_nir_ra.c196 deref->var->data.location == FRAG_RESULT_DEPTH) { in etna_ra_assign()
/external/mesa3d/src/panfrost/util/
Dpan_lower_writeout.c45 if (var->data.location == FRAG_RESULT_DEPTH) in pan_nir_lower_zs_store()
/external/mesa3d/src/freedreno/ir3/
Dir3_shader.c368 if ((info->outputs_written & ~(FRAG_RESULT_DEPTH | in ir3_setup_used_key()
659 dump_output(out, so, FRAG_RESULT_DEPTH, "posz"); in ir3_shader_disasm()
/external/mesa3d/src/compiler/
Dshader_enums.c331 ENUM(FRAG_RESULT_DEPTH), in gl_frag_result_name()
Dshader_enums.h739 FRAG_RESULT_DEPTH = 0, enumerator
/external/mesa3d/src/mesa/state_tracker/
Dst_program.c1072 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in st_translate_fragment_program()
1075 outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs; in st_translate_fragment_program()
1077 outputsWritten &= ~(1 << FRAG_RESULT_DEPTH); in st_translate_fragment_program()
1104 case FRAG_RESULT_DEPTH: in st_translate_fragment_program()
/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_assemble.c311 if (s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) in panfrost_shader_compile()
Dpan_job.c785 if (loc == FRAG_RESULT_DEPTH) { in panfrost_load_surface()
912 panfrost_load_surface(batch, batch->key.zsbuf, FRAG_RESULT_DEPTH); in panfrost_batch_draw_wallpaper()
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_program.c162 posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); in fd3_program_emit()
/external/mesa3d/src/mesa/program/
Dprog_to_nir.c821 var->data.location == FRAG_RESULT_DEPTH) { in ptn_add_output_stores()
915 if ((c->prog->Target == GL_FRAGMENT_PROGRAM_ARB && i == FRAG_RESULT_DEPTH) || in setup_registers_and_variables()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_fragprog.c173 case FRAG_RESULT_DEPTH: in src_vector()
224 case FRAG_RESULT_DEPTH: in get_result_vector()
/external/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1336 add_output(FRAG_RESULT_DEPTH, float_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1341 add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepthEXT"); in generate_fs_special_vars()
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_program.c192 posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH); in fd4_program_emit()
/external/mesa3d/src/amd/vulkan/
Dradv_shader_info.c412 case FRAG_RESULT_DEPTH: in gather_info_output_decl_ps()
Dradv_meta_resolve_fs.c386 index == DEPTH_RESOLVE ? FRAG_RESULT_DEPTH : FRAG_RESULT_STENCIL; in build_depth_stencil_resolve_fragment_shader()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c368 info->writes_z = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH); in si_nir_scan_shader()
/external/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp446 if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) in emit_single_fb_write()
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_emit.c692 uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); in fd5_emit_state()
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_nir.c133 if (var->data.location == FRAG_RESULT_DEPTH) in ir2_optimize_nir()

123