/external/libchrome/ui/gfx/geometry/ |
D | dip_util.h | 18 GFX_EXPORT gfx::Insets ConvertInsetsToDIP(float scale_factor, 20 GFX_EXPORT gfx::Point ConvertPointToDIP(float scale_factor, 22 GFX_EXPORT gfx::PointF ConvertPointToDIP(float scale_factor, 24 GFX_EXPORT gfx::Size ConvertSizeToDIP(float scale_factor, 26 GFX_EXPORT gfx::Rect ConvertRectToDIP(float scale_factor, 29 GFX_EXPORT gfx::Insets ConvertInsetsToPixel(float scale_factor, 31 GFX_EXPORT gfx::Point ConvertPointToPixel(float scale_factor, 33 GFX_EXPORT gfx::PointF ConvertPointToPixel(float scale_factor, 35 GFX_EXPORT gfx::Size ConvertSizeToPixel(float scale_factor, 37 GFX_EXPORT gfx::Rect ConvertRectToPixel(float scale_factor,
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D | rect_conversions.h | 14 GFX_EXPORT Rect ToEnclosingRect(const RectF& rect); 17 GFX_EXPORT Rect ToEnclosedRect(const RectF& rect); 23 GFX_EXPORT Rect ToNearestRect(const RectF& rect); 27 GFX_EXPORT bool IsNearestRectWithinDistance( 32 GFX_EXPORT Rect ToFlooredRectDeprecated(const RectF& rect);
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D | size.h | 25 class GFX_EXPORT Size { 88 GFX_EXPORT Size ScaleToCeiledSize(const Size& size, 91 GFX_EXPORT Size ScaleToCeiledSize(const Size& size, float scale); 92 GFX_EXPORT Size ScaleToFlooredSize(const Size& size, 95 GFX_EXPORT Size ScaleToFlooredSize(const Size& size, float scale); 96 GFX_EXPORT Size ScaleToRoundedSize(const Size& size, 99 GFX_EXPORT Size ScaleToRoundedSize(const Size& size, float scale);
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D | angle_conversions.h | 13 GFX_EXPORT constexpr double DegToRad(double deg) { in DegToRad() 16 GFX_EXPORT constexpr float DegToRad(float deg) { in DegToRad() 20 GFX_EXPORT constexpr double RadToDeg(double rad) { in RadToDeg() 23 GFX_EXPORT constexpr float RadToDeg(float rad) { in RadToDeg()
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D | point.h | 27 class GFX_EXPORT Point { 133 GFX_EXPORT Point ScaleToCeiledPoint(const Point& point, 136 GFX_EXPORT Point ScaleToCeiledPoint(const Point& point, float x_scale); 137 GFX_EXPORT Point ScaleToFlooredPoint(const Point& point, 140 GFX_EXPORT Point ScaleToFlooredPoint(const Point& point, float x_scale); 141 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point, 144 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point, float x_scale);
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D | vector2d_conversions.h | 14 GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d); 17 GFX_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d); 20 GFX_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
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D | size_conversions.h | 14 GFX_EXPORT Size ToFlooredSize(const SizeF& size); 17 GFX_EXPORT Size ToCeiledSize(const SizeF& size); 20 GFX_EXPORT Size ToRoundedSize(const SizeF& size);
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D | point_conversions.h | 14 GFX_EXPORT Point ToFlooredPoint(const PointF& point); 17 GFX_EXPORT Point ToCeiledPoint(const PointF& point); 20 GFX_EXPORT Point ToRoundedPoint(const PointF& point);
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D | vector3d_f.h | 21 class GFX_EXPORT Vector3dF { 114 GFX_EXPORT float DotProduct(const Vector3dF& lhs, const Vector3dF& rhs); 118 GFX_EXPORT Vector3dF ScaleVector3d(const Vector3dF& v, 134 GFX_EXPORT float AngleBetweenVectorsInDegrees(const gfx::Vector3dF& base, 139 GFX_EXPORT float ClockwiseAngleBetweenVectorsInDegrees(
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D | vector2d_f.h | 20 class GFX_EXPORT Vector2dF { 95 GFX_EXPORT double CrossProduct(const Vector2dF& lhs, const Vector2dF& rhs); 98 GFX_EXPORT double DotProduct(const Vector2dF& lhs, const Vector2dF& rhs); 102 GFX_EXPORT Vector2dF ScaleVector2d(const Vector2dF& v,
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D | point3_f.h | 18 class GFX_EXPORT Point3F { 92 GFX_EXPORT Point3F operator+(const Point3F& lhs, const Vector3dF& rhs); 96 GFX_EXPORT Point3F operator-(const Point3F& lhs, const Vector3dF& rhs); 100 GFX_EXPORT Vector3dF operator-(const Point3F& lhs, const Point3F& rhs);
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D | rect_f.h | 26 class GFX_EXPORT RectF { 214 GFX_EXPORT RectF IntersectRects(const RectF& a, const RectF& b); 215 GFX_EXPORT RectF UnionRects(const RectF& a, const RectF& b); 216 GFX_EXPORT RectF SubtractRects(const RectF& a, const RectF& b); 233 GFX_EXPORT RectF BoundingRect(const PointF& p1, const PointF& p2);
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D | rect.h | 36 class GFX_EXPORT Rect { 249 GFX_EXPORT Rect operator+(const Rect& lhs, const Vector2d& rhs); 250 GFX_EXPORT Rect operator-(const Rect& lhs, const Vector2d& rhs); 256 GFX_EXPORT Rect IntersectRects(const Rect& a, const Rect& b); 257 GFX_EXPORT Rect UnionRects(const Rect& a, const Rect& b); 258 GFX_EXPORT Rect SubtractRects(const Rect& a, const Rect& b); 266 GFX_EXPORT Rect BoundingRect(const Point& p1, const Point& p2);
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D | matrix3_f.h | 13 class GFX_EXPORT Matrix3F { 134 GFX_EXPORT Matrix3F MatrixProduct(const Matrix3F& lhs, const Matrix3F& rhs); 135 GFX_EXPORT Vector3dF MatrixProduct(const Matrix3F& lhs, const Vector3dF& rhs);
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D | quad_f.h | 24 class GFX_EXPORT QuadF { 118 GFX_EXPORT QuadF operator+(const QuadF& lhs, const Vector2dF& rhs); 121 GFX_EXPORT QuadF operator-(const QuadF& lhs, const Vector2dF& rhs);
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D | size_f.h | 23 class GFX_EXPORT SizeF { 84 GFX_EXPORT SizeF ScaleSize(const SizeF& p, float x_scale, float y_scale);
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D | point_f.h | 19 class GFX_EXPORT PointF { 113 GFX_EXPORT PointF ScalePoint(const PointF& p, float x_scale, float y_scale);
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D | box_f.h | 18 class GFX_EXPORT BoxF { 117 GFX_EXPORT BoxF UnionBoxes(const BoxF& a, const BoxF& b);
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D | cubic_bezier.h | 13 class GFX_EXPORT CubicBezier {
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D | vector2d.h | 23 class GFX_EXPORT Vector2d {
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D | insets_f.h | 15 class GFX_EXPORT InsetsF {
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D | insets.h | 24 class GFX_EXPORT Insets {
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D | quaternion.h | 16 class GFX_EXPORT Quaternion {
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D | axis_transform2d.h | 19 class GFX_EXPORT AxisTransform2d {
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/external/libchrome/ui/gfx/ |
D | gfx_export.h | 12 #define GFX_EXPORT __declspec(dllexport) macro 14 #define GFX_EXPORT __declspec(dllimport) macro 19 #define GFX_EXPORT __attribute__((visibility("default"))) macro 21 #define GFX_EXPORT macro 26 #define GFX_EXPORT macro
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