Searched refs:GLGetActiveUniform (Results 1 – 7 of 7) sorted by relevance
619 GLGetActiveUniform, enumerator
1223 case EntryPoint::GLGetActiveUniform: in GetEntryPointName()
369 EVENT(context, GLGetActiveUniform, in GL_GetActiveUniform()
1135 return CallCapture(angle::EntryPoint::GLGetActiveUniform, std::move(paramBuffer)); in CaptureGetActiveUniform()
3675 case EntryPoint::GLGetActiveUniform: in SkipCall()
1000 case angle::EntryPoint::GLGetActiveUniform: in ReplayCall()
1441 EVENT(context, GLGetActiveUniform, in GL_GetActiveUniform()