/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTestPackage.cpp | 175 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_310_ES)); in init() 193 coreGroup->addChild(new glcts::SampleShadingTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 194 coreGroup->addChild(new deqp::SampleVariablesTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 195 coreGroup->addChild(new glcts::SeparateShaderObjsTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 196 …reGroup->addChild(new glcts::ShaderBitfieldOperationTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 197 …p->addChild(new deqp::ShaderMultisampleInterpolationTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 198 coreGroup->addChild(new glcts::LayoutBindingTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 199 coreGroup->addChild(new deqp::ShaderIntegerMixTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 201 …coreGroup->addChild(new glcts::BlendEquationAdvancedTests(getContext(), glu::GLSL_VERSION_310_ES)); in init() 219 glcts::ExtParameters extParams(glu::GLSL_VERSION_310_ES, glcts::EXTENSIONTYPE_OES); in init() [all …]
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D | es31cSampleShadingTests.cpp | 68 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_400); in specializeVersion() 109 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingApiCase() 122 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate() 216 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingRenderCase() 229 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationShaderInputOutputTests.cpp | 220 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 236 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 263 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 285 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 365 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 381 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 415 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 450 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 506 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 522 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() [all …]
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D | vktTessellationGeometryPassthroughTests.cpp | 61 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in addVertexAndFragmentShaders() 78 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in addVertexAndFragmentShaders() 95 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in generateTessellationEvaluationShader() 155 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 198 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 249 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in generateGeometryShader() 303 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 329 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
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D | vktTessellationGeometryPointSizeTests.cpp | 171 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 188 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 204 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 230 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 262 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
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D | vktTessellationMiscDrawTests.cpp | 326 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initCommonPrograms() 344 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initCommonPrograms() 373 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initCommonPrograms() 396 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initProgramsFillCoverCase() 448 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initProgramsFillNonOverlapCase() 505 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initProgramsIsolinesCase()
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D | vktTessellationGeometryGridRenderTests.cpp | 209 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 222 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 237 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 258 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 289 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
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D | vktTessellationCommonEdgeTests.cpp | 108 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 130 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 192 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 225 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
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D | vktTessellationWindingTests.cpp | 234 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 246 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 268 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 285 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
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D | vktTessellationPrimitiveDiscardTests.cpp | 262 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 278 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 318 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms() 355 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" in initPrograms()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFramebufferFetchTests.cpp | 128 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in last_frag_data_not_defined() 211 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_redeclaration_inout() 243 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_vertex_inout()
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D | es31fNegativeComputeTests.cpp | 125 : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in generateComputeShader() 387 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in program_not_active() 448 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_program_query() 498 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_dispatch_compute_indirect() 589 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_maximum_work_group_counts() 654 : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_maximum_work_group_sizes() 712 : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_layout_qualifiers() 814 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in invalid_write_built_in_constants()
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D | es31fUniformBlockTests.cpp | 55 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_310_ES, in createRandomCaseGroup() 63 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase() 90 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelStructArrayCase()
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D | es31fSSBOLayoutTests.cpp | 96 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in RandomSSBOLayoutCase() 316 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase() 334 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicUnsizedArrayCase() 359 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructCase() 392 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructArrayCase() 427 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructCase() 467 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructArrayCase() 507 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedStructArrayCase() 551 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelUnsizedStructArrayCase() 594 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedNestedStructArrayCase() [all …]
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D | es31fNegativeVertexArrayApiTests.cpp | 435 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays() 499 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_incomplete_primitive() 539 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements() 653 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_incomplete_primitive() 789 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced() 862 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced_incomplete_primitive() 904 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced() 1027 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_incomplete_primitive() 1108 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_base_vertex() 1176 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_range_elements() [all …]
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D | es31fNegativeShaderStorageTests.cpp | 114 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in genBlockSource() 160 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in genCommonSource()
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D | es31fNegativeAdvancedBlendEquationTests.cpp | 135 …onst glu::GLSLVersion version = supportsES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateVertexShaderSource() 150 …onst glu::GLSLVersion version = supportsES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateFragmentShaderSource()
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D | es31fSampleVariableTests.cpp | 317 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 397 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 484 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 657 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 984 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource() 1007 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1222 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1382 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1484 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1728 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() [all …]
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D | es31fMultisampleShaderRenderCase.cpp | 105 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in init() 674 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource() 697 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureResolverSource() 734 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureLayerFetchSource()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderMultisampleInterpolationTests.cpp | 70 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_440); in specializeVersion() 78 if (version == glu::GLSL_VERSION_310_ES) in specializeVersion() 115 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationApiCase() 128 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate() 266 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationBaseCase() 280 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate()
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D | glcSampleVariablesTests.cpp | 68 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_400); in specializeVersion() 73 if (version == glu::GLSL_VERSION_310_ES) in specializeVersion() 103 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase() 218 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase() 232 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate() 571 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase() 584 if (m_glslVersion == glu::GLSL_VERSION_310_ES && in iterate() 868 if (m_glslVersion == glu::GLSL_VERSION_310_ES) in init()
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D | glcShaderSwitchTests.cpp | 190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests() 457 … isES3 = m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES; in init()
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D | glcShaderMacroTests.cpp | 129 shaderSpec.version = glu::GLSL_VERSION_310_ES; in init()
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestPackage.cpp | 130 glcts::ExtParameters extParams(glu::GLSL_VERSION_310_ES, glcts::EXTENSIONTYPE_EXT); in init() 144 glcts::ExtParameters viewportParams(glu::GLSL_VERSION_310_ES, glcts::EXTENSIONTYPE_OES); in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilitySampleVariablesTests.cpp | 71 DE_ASSERT(version == glu::GLSL_VERSION_310_ES || version >= glu::GLSL_VERSION_400); in specializeVersion() 76 if (version == glu::GLSL_VERSION_310_ES) in specializeVersion() 106 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase() 225 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase() 569 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase() 869 if (m_glslVersion == glu::GLSL_VERSION_310_ES) in init()
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