/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTestPackages.cpp | 148 addChild(new deqp::GLSLVectorConstructorTests(m_context, glu::GLSL_VERSION_330)); in init() 270 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_330)); in init() 271 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_330)); in init() 272 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_330)); in init() 275 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_330)); in init() 276 addChild(new deqp::ShaderSwitchTests(m_context, glu::GLSL_VERSION_330)); in init() 277 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_330)); in init() 278 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_330)); in init() 279 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_330)); in init() 308 addChild(new glcts::PixelStorageModesTests(getContext(), glu::GLSL_VERSION_330)); in init()
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/external/angle/src/compiler/translator/ |
D | ExtensionGLSL.cpp | 66 if (mTargetVersion < GLSL_VERSION_330) in checkOperator() 81 if (mTargetVersion < GLSL_VERSION_330) in checkOperator()
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D | VersionGLSL.h | 22 static const int GLSL_VERSION_330 = 330; variable
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D | BuiltInFunctionEmulatorGLSL.cpp | 141 if (targetGLSLVersion >= GLSL_VERSION_330 && targetGLSLVersion < GLSL_VERSION_420) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
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D | VersionGLSL.cpp | 31 return GLSL_VERSION_330; in ShaderOutputTypeToGLSLVersion()
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc() 129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc() 142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer() 146 glslVersion == glu::GLSL_VERSION_330); in QuadRenderer()
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D | glsTextureTestUtil.cpp | 145 …RSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion > glu::GLSL_VERSION_330) in getProgram() 183 …RSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion > glu::GLSL_VERSION_330) in getProgram()
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D | glsMemoryStressCase.cpp | 190 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_330)) in TextureRenderer() 352 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_330)) in BufferRenderer()
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D | glsBufferTestUtil.cpp | 425 …ion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in VertexArrayVerifier() 663 …ion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in IndexArrayVerifier()
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D | glsTextureBufferCase.cpp | 375 parameters["HIGHP"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "highp"); in specializeShader() 376 …parameters["TEXTURE_BUFFER_EXT"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "#extension GL_EXT… in specializeShader()
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D | glsSamplerObjectTest.cpp | 224 else if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_330)) in init() 744 else if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_330)) in init()
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D | glsVertexArrayTests.cpp | 899 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_330)) in genVertexSource() 1042 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_330)) in genFragmentSource()
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D | glsUniformBlockCase.cpp | 59 return version >= (glslVersionIsES(version) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330); in isSupportedGLSLVersion()
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D | glsDrawTest.cpp | 1420 else if (glu::isGLSLVersionSupported(type, glu::GLSL_VERSION_330)) in generateShaderParams()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIntegerMixTests.cpp | 114 …:GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test() 202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test() 210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
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D | glcShaderIndexingTests.cpp | 249 glslVersion >= glu::GLSL_VERSION_330); in createVaryingArrayCase() 370 glslVersion >= glu::GLSL_VERSION_330); in createUniformArrayCase() 482 glslVersion >= glu::GLSL_VERSION_330); in createTmpArrayCase() 923 glslVersion >= glu::GLSL_VERSION_330); in createMatrixSubscriptCase()
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D | glcShaderSwitchTests.cpp | 191 glslVersion == glu::GLSL_VERSION_330); in ShaderSwitchTests()
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D | glcFragDepthTests.cpp | 103 version >= glu::GLSL_VERSION_330); in specializeVersion()
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D | glcUniformBlockCase.cpp | 1027 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateVertexShader() 1067 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateFragmentShader() 1334 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_330); in UniformBlockCase()
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D | glcShaderLibrary.cpp | 1010 version = glu::GLSL_VERSION_330; in parseShaderCase()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 48 GLSL_VERSION_330, //!< GLSL 3.0 enumerator
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D | gluShaderUtil.cpp | 83 …L_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION… in glslVersionUsesInOutQualifiers()
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D | gluShaderLibrary.cpp | 1263 else if (versionNum == 330) version = glu::GLSL_VERSION_330; in parseGLSLVersion()
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