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Searched refs:GL_APICALL (Results 1 – 25 of 28) sorted by relevance

12

/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.cpp23 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture()
28 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader()
33 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT()
38 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
43 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer()
48 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer()
53 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES()
58 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer()
63 GL_APICALL void GL_APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) in glBindRenderbufferOES()
68 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture()
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DBUILD.gn32 "GL_APICALL=",
51 "GLAPI=GL_APICALL",
56 defines += [ "GL_APICALL=__attribute__((no_sanitize(\"function\")))" ]
58 …defines += [ "GL_APICALL=__attribute__((visibility(\"protected\"))) __attribute__((no_sanitize(\"f…
60 defines += [ "GL_APICALL= " ]
/external/swiftshader/include/GLES3/
Dgl3.h526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
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Dgl3platform.h30 #ifndef GL_APICALL
31 #define GL_APICALL KHRONOS_APICALL macro
/external/angle/include/GLES3/
Dgl3.h507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
[all …]
Dgl31.h507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
[all …]
Dgl32.h507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
[all …]
Dgl3platform.h19 #ifndef GL_APICALL
20 #define GL_APICALL KHRONOS_APICALL macro
/external/mesa3d/include/GLES3/
Dgl3.h526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
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Dgl31.h526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
[all …]
Dgl32.h526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
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Dgl3platform.h30 #ifndef GL_APICALL
31 #define GL_APICALL KHRONOS_APICALL macro
/external/mesa3d/include/GLES2/
Dgl2.h526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
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Dgl2ext.h72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, …
144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum …
145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar…
146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc…
147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL…
148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const…
150 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, G…
151 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *lab…
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Dgl2platform.h30 #ifndef GL_APICALL
31 #define GL_APICALL KHRONOS_APICALL macro
/external/swiftshader/include/GLES2/
Dgl2.h526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
[all …]
Dgl2ext.h72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, …
144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum …
145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar…
146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc…
147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL…
148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const…
150 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, G…
151 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *lab…
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Dgl2platform.h30 #ifndef GL_APICALL
31 #define GL_APICALL KHRONOS_APICALL macro
/external/angle/include/GLES2/
Dgl2.h507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
[all …]
Dgl2ext.h53 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
124 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, …
125 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum …
126 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar…
127 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc…
128 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL…
129 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
130 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const…
131 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, G…
132 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *lab…
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Dgl2ext_angle.h27 GL_APICALL void GL_APIENTRY glRequestExtensionANGLE (const GLchar *name);
44 GL_APICALL void GL_APIENTRY glProvokingVertexANGLE(GLenum mode);
53 GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components);
74 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m);
75 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode);
106 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId,
116 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId,
137 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId);
172 GL_APICALL void GL_APIENTRY glCopyTexture3DANGLE(GLuint sourceId,
182 GL_APICALL void GL_APIENTRY glCopySubTexture3DANGLE(GLuint sourceId,
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Dgl2platform.h19 #ifndef GL_APICALL
20 #define GL_APICALL KHRONOS_APICALL macro
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dportable_gl31.h30 #undef GL_APICALL
31 #define GL_APICALL __attribute__((weak_import)) KHRONOS_APICALL macro
/external/skqp/third_party/angle2/
DBUILD.gn44 "GL_APICALL=__attribute__((visibility(\"default\")))",
53 "GL_APICALL=",
/external/swiftshader/tests/GLESUnitTests/
DBUILD.gn40 "GL_APICALL=",

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