/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_state.c | 60 case GL_NOTEQUAL: in intel_translate_shadow_compare_func() 85 case GL_NOTEQUAL: in intel_translate_compare_func()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_state.c | 52 case GL_NOTEQUAL: in intel_translate_shadow_compare_func() 78 case GL_NOTEQUAL: in intel_translate_compare_func()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 102 case GL_NOTEQUAL: in nvgl_comparison_op()
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D | nv04_state_raster.c | 49 case GL_NOTEQUAL: in get_comparison_op()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 231 GL_NOTEQUAL in init() 535 GL_NOTEQUAL in init() 674 GL_NOTEQUAL in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 270 …const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f … in init() 271 …const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f … in init() 543 …const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f … in init() 544 …const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f … in init() 824 …const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f … in init() 825 …const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f … in init() 1018 { "not_equal", GL_NOTEQUAL }, in init()
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D | es3fStencilTests.cpp | 485 …dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_ZERO, GL_KEEP, GL_KE… in init() 509 …dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init() 510 …dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init()
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D | es3fDepthStencilTests.cpp | 738 GL_NOTEQUAL in randomDepthStencilState() 796 { "notequal", GL_NOTEQUAL } in init() 910 { rr::FACETYPE_FRONT, GL_NOTEQUAL, 1, ~0u, ~1u } in init() 984 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; in init() 1052 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; in init() 1110 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; in init()
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D | es3fDepthTests.cpp | 271 …ld(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL)); in init()
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D | es3fFragDepthTests.cpp | 88 case GL_NOTEQUAL: return a != b; in compare()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 266 GL_NOTEQUAL in init() 597 GL_NOTEQUAL in init() 736 GL_NOTEQUAL in init()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 536 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison() 554 case GL_NOTEQUAL: return sw::STENCIL_NOTEQUAL; in ConvertStencilComparison() 572 case GL_NOTEQUAL: return sw::ALPHA_NOTEQUAL; in ConvertAlphaComparison()
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/external/mesa3d/src/mesa/main/ |
D | depth.c | 73 case GL_NOTEQUAL: in depth_func()
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/external/mesa3d/src/mesa/swrast/ |
D | s_alpha.c | 65 case GL_NOTEQUAL: \
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D | s_depth.c | 89 case GL_NOTEQUAL: in depth_test_span16() 137 case GL_NOTEQUAL: in depth_test_span32()
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 482 …dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_ZERO, GL_KEEP, GL_KE… in init() 506 …dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init() 507 …dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init()
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D | es2fDepthStencilTests.cpp | 738 GL_NOTEQUAL in randomDepthStencilState() 796 { "notequal", GL_NOTEQUAL } in init() 910 { rr::FACETYPE_FRONT, GL_NOTEQUAL, 1, ~0u, ~1u } in init() 984 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; in init() 1052 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; in init() 1110 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; in init()
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D | es2fDepthTests.cpp | 268 …ld(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL)); in init()
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D | es2fDepthRangeTests.cpp | 82 case GL_NOTEQUAL: return a != b; in compare()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_depth.c | 59 STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); in st_compare_func_to_pipe()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 226 case GL_NOTEQUAL: return rr::TESTFUNC_NOTEQUAL; in mapGLTestFunc()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.cpp | 81 GL_NOTEQUAL in computeRandomRenderState()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 2030 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison() 2048 case GL_NOTEQUAL: return sw::STENCIL_NOTEQUAL; in ConvertStencilComparison() 2142 case GL_NOTEQUAL: return sw::COMPARE_NOTEQUAL; in ConvertCompareFunc()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPostDepthCoverageTests.cpp | 455 gl.stencilFunc(GL_NOTEQUAL, 1, 0xFF); in iterate()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderPrimitiveCoverage.cpp | 660 gl.stencilFunc(GL_NOTEQUAL /* func */, 1 /* ref */, 0xFF /* mask */); in drawPatch()
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