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Searched refs:GL_RGB (Results 1 – 25 of 224) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeTextureApiTests.cpp624 glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); in init()
655 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
657 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
659 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
661 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
663 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
665 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
672 glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); in init()
679 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); in init()
681 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); in init()
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Des2fFboStateQueryTests.cpp149 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test()
195 glTexImage2D(faces[ndx], 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test()
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp536 glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); in init()
562 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
564 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
566 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
568 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
570 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
572 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in init()
579 glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); in init()
581 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); in init()
583 glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); in init()
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/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp629 ctx.glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); in copyteximage2d_invalid_target()
657 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube()
659 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube()
661 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube()
663 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube()
665 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube()
667 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); in copyteximage2d_inequal_width_height_cube()
675 ctx.glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); in copyteximage2d_neg_level()
677 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); in copyteximage2d_neg_level()
679 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); in copyteximage2d_neg_level()
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/external/deqp/external/openglcts/modules/common/
DglcTextureRepeatModeTests.cpp261 …{ GL_R3_G3_B2, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, SAMPLER_UNORM, { { 3, 3, 2, 0, 0, …
262 …{ GL_RGB4, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 4, 4, 4, 0, 0, 0, 0, 0,…
263 …{ GL_RGB5, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 5, 5, 5, 0, 0, 0, 0, 0,…
264 …{ GL_RGB565, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, SAMPLER_UNORM, { { 5, 6, 5, 0, 0, 0,…
265 …{ GL_RGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0,…
266 …{ GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, NO…
267 …{ GL_RGB10, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {10,10,10, 0, 0, 0, 0, …
268 …{ GL_RGB12, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12, 0, 0, 0, 0, …
269 …{ GL_RGB16, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16, 0, 0, 0, 0, …
270 …{ GL_RGB16_SNORM, GL_RGB, GL_RGB, GL_SHORT, SAMPLER_NORM, { {16,16,16, 0, 0, 0, 0, 0, …
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DglcPackedPixelsTests.cpp167 …{ GL_R3_G3_B2, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, SAMPLER_UNORM, { { 3, 3, …
168 …{ GL_RGB4, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 4, 4, 4, 0, 0…
169 …{ GL_RGB5, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 5, 5, 5, 0, 0…
170 …{ GL_RGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0…
171 …{ GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0…
172 …{ GL_RGB10, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {10,10,10, 0, …
173 …{ GL_RGB12, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12, 0, …
174 …{ GL_RGB16, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16, 0, …
175 …{ GL_RGB16_SNORM, GL_RGB, GL_RGB, GL_SHORT, SAMPLER_NORM, { {16,16,16, 0, 0,…
186 …{ GL_SRGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, …
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DglcInternalformatTests.cpp418 case GL_RGB: in getUnsizedFormatFromInternalFormat()
425 return GL_RGB; in getUnsizedFormatFromInternalFormat()
806 formatMap[GL_RGB] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
807 formatMap[GL_RGBA] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
808 formatMap[GL_RGBA_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
809 formatMap[GL_RGB_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
826 formatMap[GL_SRGB] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
827 formatMap[GL_SRGB_ALPHA] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
993 …copyFboColorTextureId = createTexture(GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, GL_NEAREST, GL_NEAREST, fa… in iterate()
1554 TF(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB), in getESTestData()
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/external/angle/src/tests/gl_tests/
DTextureUploadFormatTest.cpp79 case GL_RGB: in bytesPerPixel()
233 case GL_RGB: in TEST_P()
337 fnTest({GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, {1, 1, 1, 0}); in TEST_P()
338 fnTest({GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE}, {8, 4, 8, 0}); in TEST_P()
345 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, {1, 1, 1, 0}); in TEST_P()
360 fnTest({GL_RGB8_SNORM, GL_RGB, GL_BYTE}, {2, 2, 2, 0}); in TEST_P()
372 fnTest({GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, {8, 4, 8, 0}); in TEST_P()
373 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, {8, 4, 8, 0}); in TEST_P()
416 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV}, {1, 1, 1, 0}); in TEST_P()
567 fnTest({GL_RGB16F, GL_RGB, GL_HALF_FLOAT}, {1, 1, 1, 0}); in TEST_P()
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DUnpackAlignmentTest.cpp65 case GL_RGB: in getPixelSize()
145 testAlignment(1, 7 * 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P()
160 testAlignment(1, 7 * 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P()
185 testAlignment(2, 7 * 3 + 1, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P()
200 testAlignment(2, 7 * 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P()
225 testAlignment(4, 7 * 3 + 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P()
240 testAlignment(4, 7 * 2 + 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P()
265 testAlignment(8, 7 * 3 + 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P()
280 testAlignment(8, 7 * 2 + 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in TEST_P()
DMipmapTest.cpp200 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp()
210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr); in testSetUp()
211 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(), in testSetUp()
212 0, GL_RGB, GL_UNSIGNED_BYTE, mLevelZeroBlueInitData.data()); in testSetUp()
505 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P()
528 glTexImage2D(GL_TEXTURE_2D, n, GL_RGB, getWindowWidth() / (1U << n), in TEST_P()
529 getWindowWidth() / (1U << n), 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
535 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGB, getWindowWidth() / 2, getWindowHeight() / 2, 0, GL_RGB, in TEST_P()
561 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGB, getWindowWidth() / 4, getWindowHeight() / 4, 0, GL_RGB, in TEST_P()
589 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P()
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DSixteenBppTextureTest.cpp153 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, nullptr); in TEST_P()
159 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels); in TEST_P()
282 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, fourColors.data()); in TEST_P()
446 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, w, h, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
464 if (colorReadFormat == GL_RGB && colorReadType == GL_UNSIGNED_SHORT_5_6_5) in TEST_P()
467 glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, readColors.data()); in TEST_P()
DDiscardFramebufferEXTTest.cpp79 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P()
168 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, kTexWidth, kTexHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, in TEST_P()
/external/angle/src/libANGLE/
Des3_copy_conversion_table_autogen.cpp49 case GL_RGB: in ValidES3CopyConversion()
74 case GL_RGB: in ValidES3CopyConversion()
100 case GL_RGB: in ValidES3CopyConversion()
108 case GL_RGB: in ValidES3CopyConversion()
112 case GL_RGB: in ValidES3CopyConversion()
Dformat_map_autogen.cpp421 case GL_RGB: in GetSizedFormatInternal()
604 case GL_RGB: in ValidES3Format()
1209 case GL_RGB: in ValidES3FormatCombination()
1231 case GL_RGB: in ValidES3FormatCombination()
1258 case GL_RGB: in ValidES3FormatCombination()
1283 case GL_RGB: in ValidES3FormatCombination()
1305 case GL_RGB: in ValidES3FormatCombination()
1339 case GL_RGB: in ValidES3FormatCombination()
/external/angle/samples/sample_util/
Dtexture_utils.cpp31 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); in CreateSimpleTexture2D()
65 glTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i), 0, GL_RGB, 1, 1, 0, in CreateSimpleTextureCubemap()
66 GL_RGB, GL_UNSIGNED_BYTE, &pixels[i]); in CreateSimpleTextureCubemap()
116 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, in CreateMipMappedTexture2D()
/external/mesa3d/src/mesa/main/
Dglformats.c164 case GL_RGB: in get_map_idx()
396 case GL_RGB: in _mesa_components_in_format()
449 if (format == GL_RGB || format == GL_BGR || in _mesa_bytes_per_pixel()
456 if (format == GL_RGB || format == GL_BGR || in _mesa_bytes_per_pixel()
479 format == GL_RGB) in _mesa_bytes_per_pixel()
487 format == GL_RGB) in _mesa_bytes_per_pixel()
504 if (format == GL_RGB) in _mesa_bytes_per_pixel()
509 if (format == GL_RGB) in _mesa_bytes_per_pixel()
583 case GL_RGB: in _mesa_is_enum_format_unsized()
671 case GL_RGB: in _mesa_is_enum_format_unorm()
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Dtexcompress_cpal.c50 { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 },
52 { GL_PALETTE4_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, 2 },
55 { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 },
57 { GL_PALETTE8_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 256, 2 },
/external/angle/src/tests/gl_tests/gles1/
DFramebufferObjectTest.cpp93 {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, in TEST_P()
96 {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}}}; in TEST_P()
DPointSpriteTest.cpp58 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 3, 3, 0, GL_RGB, GL_UNSIGNED_BYTE, texture); in TEST_P()
DBasicDrawTest.cpp69 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, texture); in TEST_P()
/external/deqp/modules/gles2/performance/
Des2pTextureFormatTests.cpp60 { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, in init()
63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
Des2pTextureCountTests.cpp60 { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, in init()
61 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
/external/virglrenderer/src/
Dvrend_formats.c68 { VIRGL_FORMAT_B5G6R5_UNORM, GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, NO_SWIZZLE },
69 { VIRGL_FORMAT_B2G3R3_UNORM, GL_R3_G3_B2, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, NO_SWIZZLE },
169 { VIRGL_FORMAT_R32G32B32_FLOAT, GL_RGB32F, GL_RGB, GL_FLOAT, NO_SWIZZLE },
224 { VIRGL_FORMAT_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
231 …{ VIRGL_FORMAT_DXT1_SRGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
238 {VIRGL_FORMAT_ETC2_RGB8, GL_COMPRESSED_RGB8_ETC2, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
239 {VIRGL_FORMAT_ETC2_SRGB8, GL_COMPRESSED_SRGB8_ETC2, GL_RGB, GL_BYTE, NO_SWIZZLE },
312 …{ VIRGL_FORMAT_R11G11B10_FLOAT, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, NO_SWI…
316 { VIRGL_FORMAT_R9G9B9E5_FLOAT, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, NO_SWIZZLE },
322 …{ VIRGL_FORMAT_BPTC_RGB_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_S…
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/external/swiftshader/src/OpenGL/common/
DImage.cpp43 case GL_RGB: in IsUnsizedInternalFormat()
70 case GL_RGB8: return GL_RGB; in GetBaseInternalFormat()
71 case GL_RGB8_SNORM: return GL_RGB; in GetBaseInternalFormat()
72 case GL_RGB565: return GL_RGB; in GetBaseInternalFormat()
79 case GL_SRGB8: return GL_RGB; in GetBaseInternalFormat()
83 case GL_RGB16F: return GL_RGB; in GetBaseInternalFormat()
87 case GL_RGB32F: return GL_RGB; in GetBaseInternalFormat()
89 case GL_R11F_G11F_B10F: return GL_RGB; in GetBaseInternalFormat()
90 case GL_RGB9_E5: return GL_RGB; in GetBaseInternalFormat()
103 case GL_RGB8I: return GL_RGB; in GetBaseInternalFormat()
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/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp534 case GL_RGB565: return GL_RGB; in getImplementationColorReadFormat()
535 case GL_RGB8: return GL_RGB; in getImplementationColorReadFormat()
565 case GL_R11F_G11F_B10F: return GL_RGB; in getImplementationColorReadFormat()
566 case GL_RGB16F: return GL_RGB; in getImplementationColorReadFormat()
570 case GL_RGB32F: return GL_RGB; in getImplementationColorReadFormat()
573 case GL_SRGB8: return GL_RGB; in getImplementationColorReadFormat()

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