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Searched refs:GL_TEXTURE_FETCH_BARRIER_BIT (Results 1 – 25 of 31) sorted by relevance

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/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texturebarrier.c84 if (barriers & GL_TEXTURE_FETCH_BARRIER_BIT) in st_MemoryBarrier()
/external/mesa3d/src/mesa/main/
Dbarrier.c78 GL_TEXTURE_FETCH_BARRIER_BIT | in memory_barrier_by_region()
/external/angle/src/tests/perf_tests/
DDispatchComputePerf.cpp153 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in drawBenchmark()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp966 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
978 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in Run()
994 glMemoryBarrierByRegion(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
1000 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run()
1261 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in WriteCS()
1678 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Read()
1857 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write()
2094 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write()
3669 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
3689 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp997 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
1009 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in Run()
1025 glMemoryBarrierByRegion(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
1031 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run()
1295 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in WriteCS()
1714 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Read()
1893 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write()
2133 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Write()
3718 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
3738 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
[all …]
Dgl4cShaderAtomicCounterOpsTests.cpp304 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in executeComputeShader()
Dgl4cShaderBallotTests.cpp247 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in executeComputeShader()
Dgl4cShaderImageLoadStoreTests.cpp1205 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
1216 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in Run()
5135 glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT); in Run()
Dgl4cTextureViewTests.cpp8294 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in checkProgramWriteCoherency()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp1389 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in initializeBufferObjectData()
1507 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in initializeBufferObjectData()
/external/angle/src/tests/gl_tests/
DComputeShaderTest.cpp3609 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
3689 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
3759 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
3773 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
3993 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
DMipmapTest.cpp2063 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in TEST_P()
DMemoryBarrierTest.cpp2227 glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in textureFetchBitImageWriteThenSamplerRead()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1044 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c363 if (barriers & GL_TEXTURE_FETCH_BARRIER_BIT) in brw_memory_barrier()
/external/angle/src/libANGLE/
DvalidationES31.cpp2621 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in ValidateMemoryBarrier()
2656 GL_TEXTURE_FETCH_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT; in ValidateMemoryBarrierByRegion()
/external/deqp/framework/opengl/
DgluStrUtil.inl1835 tcu::Format::BitDesc(GL_TEXTURE_FETCH_BARRIER_BIT, "GL_TEXTURE_FETCH_BARRIER_BIT"),
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl33 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
/external/angle/include/GLES3/
Dgl31.h1278 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
Dgl32.h1278 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
/external/mesa3d/include/GLES3/
Dgl31.h1297 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
Dgl32.h1297 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp981 glLog.glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in readFloatOrNormTextureWithLookupsAndVerify()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp4505 GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | in memoryBarrier()
/external/virglrenderer/src/
Dvrend_renderer.c3181 gl_barrier |= GL_TEXTURE_FETCH_BARRIER_BIT | GL_PIXEL_BUFFER_BARRIER_BIT; in vrend_memory_barrier()

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