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Searched refs:GL_UNIFORM_IS_ROW_MAJOR (Results 1 – 25 of 27) sorted by relevance

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/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h747 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
DProgramGL.cpp871 mFunctions->getActiveUniformsiv(mProgramID, 1, &uniformIndex, GL_UNIFORM_IS_ROW_MAJOR, in getUniformBlockMemberInfo()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp99 case GL_UNIFORM_IS_ROW_MAJOR: in resource_prop_from_uniform_prop()
/external/deqp/framework/opengl/
DgluStrUtil.inl162 case GL_UNIFORM_IS_ROW_MAJOR: return "GL_UNIFORM_IS_ROW_MAJOR";
/external/deqp/external/openglcts/modules/common/
DglcUniformBlockCase.cpp1174 GL_UNIFORM_IS_ROW_MAJOR, &rowMajorFlags[0]); in getGLUniformLayout()
/external/deqp/modules/glshared/
DglsUniformBlockCase.cpp1233 …rogram, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_IS_ROW_MAJOR, &rowMajo… in getGLUniformLayout()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp2522 case GL_UNIFORM_IS_ROW_MAJOR: in GetActiveUniformsiv()
DProgram.cpp2877 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix); in getActiveUniformi()
/external/swiftshader/include/GLES3/
Dgl3.h935 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
/external/angle/include/GLES3/
Dgl3.h916 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
Dgl31.h916 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
Dgl32.h916 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
/external/mesa3d/include/GLES3/
Dgl3.h935 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
Dgl31.h935 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
Dgl32.h935 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl910 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
/external/angle/src/libANGLE/
Dqueryutils.cpp947 case GL_UNIFORM_IS_ROW_MAJOR: in GetUniformPropertyEnum()
DvalidationES3.cpp4176 case GL_UNIFORM_IS_ROW_MAJOR: in ValidateGetActiveUniformsiv()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderAtomicCountersTests.cpp562 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_IS_ROW_MAJOR, &param); in CheckUniform()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1720 …verifyActiveUniformParam(m_testCtx, *this, program, uniformIndex, GL_UNIFORM_IS_ROW_MAJOR, uniform… in test()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderAtomicCountersTests.cpp665 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_IS_ROW_MAJOR, &param); in CheckUniform()
/external/swiftshader/include/GL/
Dglcorearb.h1458 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
Dglext.h1345 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
/external/mesa3d/include/GL/
Dglcorearb.h1458 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro
Dglext.h1346 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E macro

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