Searched refs:GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE (Results 1 – 2 of 2) sorted by relevance
511 #define GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE 0x00000100 macro
1331 GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE | GL_USAGE_FRAGMENT_DENSITY_MAP_BIT_ANGLE; in ValidateTexStorageMemFlags2DANGLE()