Searched refs:GREY (Results 1 – 7 of 7) sorted by relevance
/external/oboe/samples/RhythmGame/src/main/cpp/ |
D | GameConstants.h | 26 constexpr ScreenColor kPlayingColor = GREY;
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/external/oboe/samples/RhythmGame/src/main/cpp/ui/ |
D | OpenGLFunctions.h | 34 constexpr ScreenColor GREY { 0.3f, 0.3f, 0.3f, 0.3f };
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/external/pdfium/third_party/libtiff/ |
D | tif_getimage.c | 2444 #define GREY(x) c = Map[x]; *p++ = PACK(c,c,c); in makebwmap() macro 2446 GREY(i>>7); in makebwmap() 2447 GREY((i>>6)&1); in makebwmap() 2448 GREY((i>>5)&1); in makebwmap() 2449 GREY((i>>4)&1); in makebwmap() 2450 GREY((i>>3)&1); in makebwmap() 2451 GREY((i>>2)&1); in makebwmap() 2452 GREY((i>>1)&1); in makebwmap() 2453 GREY(i&1); in makebwmap() 2456 GREY(i>>6); in makebwmap() [all …]
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/external/llvm-project/polly/lib/Analysis/ |
D | ScopDetection.cpp | 1720 enum Color { WHITE, GREY, BLACK }; in isReducibleRegion() enumerator 1738 BBColorMap[CurrBB] = GREY; in isReducibleRegion() 1765 BBColorMap[SuccBB] = GREY; in isReducibleRegion() 1767 } else if (BBColorMap[SuccBB] == GREY) { in isReducibleRegion()
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/external/skia/modules/canvaskit/tests/ |
D | canvas.spec.js | 324 const GREY = CanvasKit.Color(220, 220, 220, 0.5); 344 GREY
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/external/vixl/src/aarch64/ |
D | simulator-aarch64.cc | 393 #define GREY "30" macro 417 clr_branch_marker = value ? COLOUR(GREY) COLOUR_HIGHLIGHT : ""; in SetColouredTrace()
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/external/kotlinx.coroutines/benchmarks/src/jmh/resources/ |
D | words.shakespeare.txt.gz | 1a
2A
3Aaron
4AARON
5abaissiez
6abandon
7abandoned
8abase
9Abase
10 ... |