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Searched refs:GR_CT_DIV_ROUND_UP (Results 1 – 3 of 3) sorted by relevance

/external/skqp/include/gpu/
DGrTypes.h147 #define GR_CT_DIV_ROUND_UP(X, Y) (((X) + ((Y)-1)) / (Y)) macro
160 #define GR_CT_ALIGN_UP(X, A) (GR_CT_DIV_ROUND_UP((X),(A)) * (A))
/external/skqp/src/gpu/ccpr/
DGrCCStroker.cpp576 int cubicStrokesIdx = GR_CT_DIV_ROUND_UP(endLinearStrokesIdx * sizeof(LinearStrokeInstance), in prepareToDraw()
585 int trianglesIdx = GR_CT_DIV_ROUND_UP(cubicStrokesIdx * sizeof(CubicStrokeInstance), in prepareToDraw()
593 int conicsIdx = GR_CT_DIV_ROUND_UP(endTrianglesIdx * sizeof(TriangleInstance), in prepareToDraw()
DGrCCFiller.cpp318 GR_CT_DIV_ROUND_UP(triEndIdx * sizeof(TriPointInstance), sizeof(QuadPointInstance)); in prepareToDraw()