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Searched refs:GR_GL_INFO_LOG_LENGTH (Results 1 – 8 of 8) sorted by relevance

/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp157 callgl(GetShaderiv, vs, GR_GL_INFO_LOG_LENGTH, &logLength); in GLTestAtlasTextRenderer()
202 callgl(GetShaderiv, fs, GR_GL_INFO_LOG_LENGTH, &logLength); in GLTestAtlasTextRenderer()
226 callgl(GetProgramiv, vs, GR_GL_INFO_LOG_LENGTH, &logLength); in GLTestAtlasTextRenderer()
/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp85 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen)); in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.cpp512 GL_CALL(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen)); in checkLinkStatus()
/external/skqp/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp146 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen)); in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.cpp417 GL_CALL(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen)); in checkLinkStatus()
/external/skqp/src/gpu/gl/
DGrGLDefines.h846 #define GR_GL_INFO_LOG_LENGTH 0x8B84 macro
DGrGLCreateNullInterface.cpp800 case GR_GL_INFO_LOG_LENGTH: // fallthru in getShaderOrProgramiv()
/external/skia/src/gpu/gl/
DGrGLDefines.h859 #define GR_GL_INFO_LOG_LENGTH 0x8B84 macro