Searched refs:GR_GL_STENCIL (Results 1 – 3 of 3) sorted by relevance
920 #define GR_GL_STENCIL 0x1802 macro
933 #define GR_GL_STENCIL 0x1802 macro
2029 discardAttachments.push_back((!renderFBOID) ? GR_GL_STENCIL : GR_GL_STENCIL_ATTACHMENT); in endCommandBuffer()