Searched refs:GetActiveUniform (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 1096 { "glGetActiveUniform", _O(GetActiveUniform) },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.cpp | 417 return gl::GetActiveUniform(program, index, bufsize, length, size, type, name); in glGetActiveUniform() 1613 this->glGetActiveUniform = gl::GetActiveUniform; in LibGLESv2exports()
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D | entry_points.h | 94 …void GL_APIENTRY GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, …
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D | libGLESv2.cpp | 2282 void GL_APIENTRY GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, G… in GetActiveUniform() function 6395 FUNCTION(GetActiveUniform), in es2GetProcAddress()
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/external/angle/extensions/ |
D | ANGLE_texture_multisample.txt | 140 Returned by the <type> parameter of GetActiveUniform:
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/external/angle/src/libGL/ |
D | entry_points_gl_2_autogen.cpp | 386 ANGLE_CAPTURE(GetActiveUniform, isCallValid, context, programPacked, index, bufSize, length, in GL_GetActiveUniform()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.cpp | 1458 ANGLE_CAPTURE(GetActiveUniform, isCallValid, context, programPacked, index, bufSize, length, in GL_GetActiveUniform()
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