Searched refs:GetCurrentDisplay (Results 1 – 5 of 5) sorted by relevance
374 EGLDisplay EGLAPIENTRY GetCurrentDisplay(void);537 return egl::GetCurrentDisplay(); in eglGetCurrentDisplay()700 this->eglGetCurrentDisplay = egl::GetCurrentDisplay; in LibEGLexports()
1038 EGLDisplay EGLAPIENTRY GetCurrentDisplay(void) in GetCurrentDisplay() function
115 EGLDisplay GetCurrentDisplay(Thread *thread);
239 EGL_EVENT(GetCurrentDisplay, ""); in EGL_GetCurrentDisplay()243 ANGLE_EGL_VALIDATE(thread, GetCurrentDisplay, nullptr, EGLDisplay); in EGL_GetCurrentDisplay()245 return GetCurrentDisplay(thread); in EGL_GetCurrentDisplay()
353 EGLDisplay GetCurrentDisplay(Thread *thread) in GetCurrentDisplay() function