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Searched refs:GetCurrentDisplay (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
Dmain.cpp374 EGLDisplay EGLAPIENTRY GetCurrentDisplay(void);
537 return egl::GetCurrentDisplay(); in eglGetCurrentDisplay()
700 this->eglGetCurrentDisplay = egl::GetCurrentDisplay; in LibEGLexports()
DlibEGL.cpp1038 EGLDisplay EGLAPIENTRY GetCurrentDisplay(void) in GetCurrentDisplay() function
/external/angle/src/libGLESv2/
Degl_stubs_autogen.h115 EGLDisplay GetCurrentDisplay(Thread *thread);
Dentry_points_egl_autogen.cpp239 EGL_EVENT(GetCurrentDisplay, ""); in EGL_GetCurrentDisplay()
243 ANGLE_EGL_VALIDATE(thread, GetCurrentDisplay, nullptr, EGLDisplay); in EGL_GetCurrentDisplay()
245 return GetCurrentDisplay(thread); in EGL_GetCurrentDisplay()
Degl_stubs.cpp353 EGLDisplay GetCurrentDisplay(Thread *thread) in GetCurrentDisplay() function