Searched refs:GetMaxOutputIndex (Results 1 – 1 of 1) sorted by relevance
76 size_t GetMaxOutputIndex(const std::vector<PixelShaderOutputVariable> &shaderOutputVars, in GetMaxOutputIndex() function99 size_t maxIndex = GetMaxOutputIndex(shaderOutputVars, location); in GetDefaultOutputLayoutFromShader()3136 size_t maxIndex = binding != GL_NONE ? GetMaxOutputIndex(mPixelShaderKey, in updateCachedOutputLayout()