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Searched refs:GetMaxOutputIndex (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp76 size_t GetMaxOutputIndex(const std::vector<PixelShaderOutputVariable> &shaderOutputVars, in GetMaxOutputIndex() function
99 size_t maxIndex = GetMaxOutputIndex(shaderOutputVars, location); in GetDefaultOutputLayoutFromShader()
3136 size_t maxIndex = binding != GL_NONE ? GetMaxOutputIndex(mPixelShaderKey, in updateCachedOutputLayout()