Searched refs:GetTextureBindingTarget (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 253 context, functions->texImage2D(nativegl::GetTextureBindingTarget(target), in setImageHelper() 285 functions->texImage2D(nativegl::GetTextureBindingTarget(target), 0, in setImageHelper() 370 functions->texSubImage2D(nativegl::GetTextureBindingTarget(target), in setSubImage() 1455 nativegl::GetTextureBindingTarget(getType()), in syncState() 1461 nativegl::GetTextureBindingTarget(getType()), in syncState() 1467 nativegl::GetTextureBindingTarget(getType()), in syncState() 1473 nativegl::GetTextureBindingTarget(getType()), in syncState() 1479 nativegl::GetTextureBindingTarget(getType()), in syncState() 1485 functions->texParameterf(nativegl::GetTextureBindingTarget(getType()), in syncState() 1492 nativegl::GetTextureBindingTarget(getType()), in syncState() [all …]
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D | renderergl_utils.h | 128 GLenum GetTextureBindingTarget(gl::TextureType textureType); 129 GLenum GetTextureBindingTarget(gl::TextureTarget textureTarget);
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D | renderergl_utils.cpp | 2339 GLenum GetTextureBindingTarget(gl::TextureType textureType) in GetTextureBindingTarget() function 2344 GLenum GetTextureBindingTarget(gl::TextureTarget textureTarget) in GetTextureBindingTarget() function
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D | StateManagerGL.cpp | 493 mFunctions->bindTexture(nativegl::GetTextureBindingTarget(type), texture); in bindTexture()
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