Searched refs:GrGLSLFragmentShaderBuilder (Results 1 – 17 of 17) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.cpp | 16 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor"; 18 uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) { in KeyForSurfaceOrigin() 26 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program) in GrGLSLFragmentShaderBuilder() function in GrGLSLFragmentShaderBuilder 86 const char* GrGLSLFragmentShaderBuilder::dstColor() { in dstColor() 109 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded() 119 void GrGLSLFragmentShaderBuilder::enableCustomOutput() { in enableCustomOutput() 127 void GrGLSLFragmentShaderBuilder::enableSecondaryOutput() { in enableSecondaryOutput() 146 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { in getPrimaryColorOutputName() 150 bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { in primaryColorOutputIsInOut() 155 const char* GrGLSLFragmentShaderBuilder::getSecondaryColorOutputName() const { in getSecondaryColorOutputName() [all …]
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D | GrGLSLFragmentShaderBuilder.h | 89 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder { 95 GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program);
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D | GrGLSLProgramBuilder.h | 98 GrGLSLFragmentShaderBuilder fFS;
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.cpp | 17 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor"; 61 uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) { in KeyForSurfaceOrigin() 69 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program) in GrGLSLFragmentShaderBuilder() function in GrGLSLFragmentShaderBuilder 82 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) { in ensureCoords2D() 95 const char* GrGLSLFragmentShaderBuilder::dstColor() { in dstColor() 118 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded() 135 void GrGLSLFragmentShaderBuilder::enableCustomOutput() { in enableCustomOutput() 145 void GrGLSLFragmentShaderBuilder::enableSecondaryOutput() { in enableSecondaryOutput() 164 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { in getPrimaryColorOutputName() 168 bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { in primaryColorOutputIsInOut() [all …]
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D | GrGLSLFragmentShaderBuilder.h | 93 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder { 99 GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program);
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D | GrGLSLProgramBuilder.h | 83 GrGLSLFragmentShaderBuilder fFS;
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 482 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in bindProgramResourceLocations() 486 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName())); in bindProgramResourceLocations() 619 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in PrecompileProgram() 624 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName())); in PrecompileProgram()
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/external/skqp/src/gpu/gl/ |
D | GrGLGpuProgramCache.cpp | 91 desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin)); in refProgram()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 106 d->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(this->origin())); in compileAndAttachShaders() 391 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in bindProgramResourceLocations() 395 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName())); in bindProgramResourceLocations()
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateCache.cpp | 107 desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin)); in refPipelineState()
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D | GrVkPipelineStateBuilder.cpp | 90 desc->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin( in createVkShaderModule()
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/external/skia/src/gpu/ |
D | GrProgramDesc.cpp | 156 b->addBits(2, GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(programInfo.origin()), "origin"); in gen_key()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 82 desc->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(this->origin()));
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/external/skqp/gn/ |
D | gpu.gni | 473 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", 474 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
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/external/skia/gn/ |
D | gpu.gni | 511 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", 512 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
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/external/skqp/ |
D | Android.bp | 997 "src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
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/external/skia/ |
D | Android.bp | 614 "src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", 1598 "src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
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