Searched refs:HasBFloat16 (Results 1 – 4 of 4) sorted by relevance
309 if (HasBFloat16) { in getTargetDefines()316 if ((FPU & SveMode) && HasBFloat16) { in getTargetDefines()415 HasBFloat16 = false; in handleTargetFeatures()504 HasBFloat16 = true; in handleTargetFeatures()
436 HasBFloat16 = false; in handleTargetFeatures()508 HasBFloat16 = true; in handleTargetFeatures()559 return HasBFloat16 && !SoftFloat; in hasBFloat16Type()841 if (HasBFloat16) { in getTargetDefines()
194 bool HasBFloat16; variable581 virtual bool hasBFloat16Type() const { return HasBFloat16; } in hasBFloat16Type()
39 HasBFloat16 = false; in TargetInfo()