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Searched refs:HasValidGeometryShaderInputPrimitiveType (Results 1 – 3 of 3) sorted by relevance

/external/angle/include/GLSLANG/
DShaderLang.h785 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle);
/external/angle/src/libANGLE/
DShader.cpp535 if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) in resolveCompile()
/external/angle/src/compiler/translator/
DShaderLang.cpp727 bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle) in HasValidGeometryShaderInputPrimitiveType() function