Searched refs:ImGuiCond_Always (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/vulkan/overlay-layer/ |
D | overlay.cpp | 901 ImGui::SetNextWindowSize(data->window_size, ImGuiCond_Always); in position_layer() 904 ImGui::SetNextWindowPos(ImVec2(margin, margin), ImGuiCond_Always); in position_layer() 908 ImGuiCond_Always); in position_layer() 912 ImGuiCond_Always); in position_layer() 917 ImGuiCond_Always); in position_layer()
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/external/mesa3d/src/imgui/ |
D | imgui.cpp | 2534 …lowFlags = SetWindowSizeAllowFlags = SetWindowCollapsedAllowFlags = ImGuiCond_Always | ImGuiCond_O… in ImGuiWindow() 3121 SetWindowPos(moving_window, pos, ImGuiCond_Always); in UpdateMouseMovingWindowNewFrame() 6184 g.NextWindowData.PosCond = cond ? cond : ImGuiCond_Always; in SetNextWindowPos() 6192 g.NextWindowData.SizeCond = cond ? cond : ImGuiCond_Always; in SetNextWindowSize() 6198 g.NextWindowData.SizeConstraintCond = ImGuiCond_Always; in SetNextWindowSizeConstraints() 6208 g.NextWindowData.ContentSizeCond = ImGuiCond_Always; in SetNextWindowContentSize() 6216 g.NextWindowData.CollapsedCond = cond ? cond : ImGuiCond_Always; in SetNextWindowCollapsed() 6222 …g.NextWindowData.FocusCond = ImGuiCond_Always; // Using a Cond member for consistency (may trans… in SetNextWindowFocus() 6229 …g.NextWindowData.BgAlphaCond = ImGuiCond_Always; // Using a Cond member for consistency (may trans… in SetNextWindowBgAlpha() 8130 SetNextWindowPos(g.IO.DisplaySize * 0.5f, ImGuiCond_Always, ImVec2(0.5f, 0.5f)); in NavUpdateWindowingList() [all …]
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D | imgui.h | 1154 ImGuiCond_Always = 1 << 0, // Set the variable enumerator 1161 …, ImGuiSetCond_Always = ImGuiCond_Always, ImGuiSetCond_Once = ImGuiCond_Once, ImGuiSetCond_FirstUs…
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D | imgui_widgets.cpp | 4725 if (g.NextTreeNodeOpenCond & ImGuiCond_Always) in TreeNodeBehaviorIsOpen() 4973 g.NextTreeNodeOpenCond = cond ? cond : ImGuiCond_Always; in SetNextTreeNodeOpen() 5718 SetNextWindowPos(popup_pos, ImGuiCond_Always); in BeginMenu()
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