Searched refs:ImGuiInputReadMode_Released (Results 1 – 2 of 2) sorted by relevance
415 ImGuiInputReadMode_Released, enumerator
7507 …if (t < 0.0f && mode == ImGuiInputReadMode_Released) // Return 1.0f when just released, no repeat… in GetNavInputAmount()8047 … g.ActiveIdAllowOverlap) && IsNavInputPressed(ImGuiNavInput_KeyMenu_, ImGuiInputReadMode_Released)) in NavUpdateWindowing()