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Searched refs:InputsRead (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_compiler.c116 c->Program.InputsRead = 0; in rc_calculate_inputs_outputs()
126 c->Program.InputsRead |= 1 << inst->U.I.SrcReg[i].Index; in rc_calculate_inputs_outputs()
144 c->Program.InputsRead &= ~(1 << input); in rc_move_input()
160 c->Program.InputsRead |= 1 << new_input.Index; in rc_move_input()
246 c->Program.InputsRead &= ~(1 << wpos); in rc_transform_fragment_wpos()
247 c->Program.InputsRead |= 1 << new_input; in rc_transform_fragment_wpos()
Dradeon_program.h161 uint32_t InputsRead; member
Dradeon_code.h284 uint32_t InputsRead; member
Dr3xx_vertprog.c929 c->code->InputsRead = c->Base.Program.InputsRead; in r3xx_compile_vertex_program()
/external/mesa3d/docs/relnotes/
D7.9.1.rst230 - glsl: Correct the marking of InputsRead/OutputsWritten on in/out
D7.10.rst1082 InputsRead.
1375 - glsl: Correct the marking of InputsRead/OutputsWritten on in/out
/external/mesa3d/src/gallium/drivers/r300/
Dr300_emit.c1112 unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1); in r300_emit_vs_state()