/external/angle/src/tests/test_utils/ |
D | angle_test_platform.cpp | 35 bool IsD3D9() in IsD3D9() function 43 return IsD3D9() || IsD3D11_FL93(); in IsD3DSM3() 85 return IsD3D9() || IsD3D11(); in IsD3D()
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D | angle_test_platform.h | 22 bool IsD3D9();
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/external/angle/src/tests/gl_tests/ |
D | CubeMapTextureTest.cpp | 237 ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D9()); in TEST_P() 283 ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D9()); in TEST_P()
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D | WebGLReadOutsideFramebufferTest.cpp | 366 ANGLE_SKIP_TEST_IF(IsVulkan() || IsD3D9() || IsD3D11()); in TEST_P() 384 ANGLE_SKIP_TEST_IF(IsVulkan() || IsD3D9() || IsD3D11()); in TEST_P()
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D | InstancingTest.cpp | 114 ANGLE_SKIP_TEST_IF(IsD3D9() && draw == Indexed && geometry == Point); in runTest() 115 ANGLE_SKIP_TEST_IF(IsD3D9() && IsAMD()); in runTest()
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D | PointSpritesTest.cpp | 476 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
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D | DepthStencilTest.cpp | 256 ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D9()); in TEST_P()
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D | TextureUploadFormatTest.cpp | 146 ANGLE_SKIP_TEST_IF(IsD3D9() || IsD3D11_FL93()); in TEST_P()
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D | GLSLTest.cpp | 1689 ANGLE_SKIP_TEST_IF(!IsD3D9()); in TEST_P() 1710 VaryingTestBase(0, 0, maxVaryings, 0, 0, 0, 0, 0, true, false, false, !IsD3D9()); in TEST_P() 1735 VaryingTestBase(1, 0, 0, 0, maxVaryings, 0, 0, 0, false, false, false, !IsD3D9()); in TEST_P() 1747 VaryingTestBase(0, 1, 0, 0, 0, maxVaryings / 2, 0, 0, false, false, false, !IsD3D9()); in TEST_P() 1764 VaryingTestBase(0, 0, 2 * maxVaryings, 0, 0, 0, 0, 0, false, false, false, !IsD3D9()); in TEST_P() 8382 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
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D | DepthStencilFormatsTest.cpp | 474 ANGLE_SKIP_TEST_IF(IsIntel() && IsWindows() && IsD3D9()); in TEST_P()
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D | ClearTest.cpp | 316 ANGLE_SKIP_TEST_IF(IsIntel() && IsD3D9()); in TEST_P() 397 ANGLE_SKIP_TEST_IF(IsD3D9() || IsD3D11() || (IsOzone() && IsOpenGLES())); in TEST_P()
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D | BlitFramebufferANGLETest.cpp | 923 ANGLE_SKIP_TEST_IF(IsIntel() && IsD3D9()); in TEST_P() 929 ANGLE_SKIP_TEST_IF(IsAMD() && IsD3D9()); in TEST_P()
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D | TextureTest.cpp | 5616 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P() 5636 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P() 7808 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P() 7832 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P() 8189 ANGLE_SKIP_TEST_IF(IsIntel() && IsD3D9()); in TEST_P()
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D | D3DTextureTest.cpp | 891 ANGLE_SKIP_TEST_IF(IsD3D9() || IsOpenGL()); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 3542 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P() 3572 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
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D | RobustResourceInitTest.cpp | 315 bool shouldHaveSupport = IsD3D11() || IsD3D11_FL93() || IsD3D9() || IsOpenGL() || in TEST_P()
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D | ImageTest.cpp | 966 if (IsD3D11() || IsD3D9()) in TEST_P()
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/external/angle/src/tests/test_expectations/ |
D | GPUTestConfig.cpp | 507 inline bool IsD3D9(const GPUTestConfig::API &api) in IsD3D9() function 608 mConditions[kConditionD3D9] = IsD3D9(api); in GPUTestConfig()
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