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Searched refs:IsGLSL420OrNewer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/
DCompiler.h48 bool IsGLSL420OrNewer(ShShaderOutput output);
DCompiler.cpp111 bool IsGLSL420OrNewer(ShShaderOutput output) in IsGLSL420OrNewer() function
129 if (shaderType == GL_FRAGMENT_SHADER && IsGLSL420OrNewer(outputType)) in RemoveInvariant()