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Searched refs:IsSamplerCube (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DTextureFunctionHLSL.cpp103 else if (!IsSamplerCube(textureFunction.sampler) && !IsSampler2D(textureFunction.sampler)) in OutputIntTexCoordWraps()
268 IsSamplerCube(textureFunction.sampler)) in GetHLSLCoordCount()
535 (IsIntegerSampler(textureFunction.sampler) && IsSamplerCube(textureFunction.sampler))) in OutputTextureSizeFunctionBody()
549 else if (IsSampler2D(textureFunction.sampler) || IsSamplerCube(textureFunction.sampler)) in OutputTextureSizeFunctionBody()
626 if (IsSamplerCube(textureFunction.sampler)) in OutputIntegerTextureSampleFunctionComputations()
1009 if (IsIntegerSampler(textureFunction.sampler) && !IsSamplerCube(textureFunction.sampler) && in OutputTextureSampleFunctionReturnStatement()
1115 !IsSamplerCube(textureFunction.sampler) || texCoordZ == "face"); in OutputTextureSampleFunctionReturnStatement()
DBaseTypes.h508 inline bool IsSamplerCube(TBasicType type) in IsSamplerCube() function
/external/swiftshader/src/OpenGL/compiler/
DBaseTypes.h213 inline bool IsSamplerCube(TBasicType type) in IsSamplerCube() function