Searched refs:IsShaderIn (Results 1 – 6 of 6) sorted by relevance
137 location = IsShaderIn(type.getQualifier()) ? nextUnusedInputLocation(locationCount) in writeLayoutQualifier()
120 bool isVaryingIn = IsShaderIn(qualifier) && qualifier != EvqPatchIn; in ShouldIgnoreVaryingArraySize()
1136 inline bool IsShaderIn(TQualifier qualifier) in IsShaderIn() function
1565 const uint32_t location = IsShaderIn(type.getQualifier()) in writeInterfaceVariableDecorations()
391 if (IsShaderIn(qualifier)) in GetStorageClass()5452 const bool isShaderInOut = IsShaderIn(type.getQualifier()) || IsShaderOut(type.getQualifier()); in visitDeclaration()
122 else if (IsShaderIn(qualifier)) in visitDeclaration()